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Post by Sundavr Andlat on Jun 28, 2017 5:11:57 GMT
Technique Name: [N1] Taffy wall
Description: Sunny flings a blob of grey matter with her tail to intersect an attack.
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Post by Nabel on Jun 29, 2017 12:41:11 GMT
[UT]Child's Play: Tapping into his latent demonic essence, Nabel forcefully alters the flow of his own ki, essentially overclocking. This technique increases the demon's power output drastically, at the cost of straining his energy reserves, leaving him with less leeway when taking a hit. Increases his offensive PL by +1x, and decreases his defensive PL by -3x. (Ki-based Power-weighted/Bulking reflavor)
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Post by Shen Fennel on Jul 4, 2017 18:04:50 GMT
These are my 6k, 12k,18k and 24k slots
Up2: Ghost Rend Blaster- Shen pulls out his Pistol enchanting the Pistol with Magic essence of his Demon Race forming a far more deadly blast. Deal 66 percent damage
Mp3: White Echo-Laser- Shen pulls his gun firing a Ki bullet that shapes itself like a mortar but rather then exploding on impact it emits a sound that deal damage to his foe. Deal 100 Percent damage
Telepathy [UT2] The limits on the range of your telepathy are significantly lessened allowing you to communicate with anyone you are familiar with on the same plane of existence as yourself (Living World, Otherworld, Demon Realm(?)) This technique uses 0 KP in a KP Battle
Energy Setting [UT2] You are capable of setting your power to a lower level to not only hide yourself, but also effectively fight while at this level, meaning you can make use of powerful techniques (anything that would consume KP in a KP Battle). This is great for people who want to train weaker fighters.
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Post by Plato on Jul 5, 2017 2:51:07 GMT
(Got to fix my 216k tech deined earlier by bing 216k Control: Wealth (Ut) Plato can manipulate the weather of an area though he cannot change it. for example it if is very sunny out he can make it more or less sunny but he cannot make it start raining 228k Bend: Weather (Ut) Plato can Bend the weather in an area to his will using his magic causing it to be sunny or causing a powerful storm. He can use this to cause damage or give him a tactical advantage.
234k Magic Slim Jim (Ut) Plato using the knowledge of reducing the size of his monsters in suit of the principle of his Condensed Monster form, condensed down the form of a being to make them faster. The Result Condensation however does not change the mass allowing the user to also keep there defensive strength however such strain result in a drop off the user Offensive fire Power. (-3 To Offensive Power and +1 to Defensive Powerlevel)
240k 246k and 252k Power Charging [SU1] With control over his energy, Plato is capable of charging up his energy, without having to commit it to a specific attack, until the energy is released. This level can only apply to 33% attacks.
Power Charging [SU2] With control over his energy, Plato is capable of charging up his energy, without having to commit it to a specific attack, until the energy is released. This level can only apply to 66% attacks.
Power Charging [SU3] With control over his energy, Plato is capable of charging up his energy, without having to commit it to a specific attack, until the energy is released. This level can only apply to 100% attacks.
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Capper Hofferson
Moderator
![*](//storage.proboards.com/5453652/images/I0ga3MAr6oGp6xMD_mZQ.png)
PL: 20
Zeni: 61,743
Tag: @sketch
OOC Name: Sketch
Posts: 833
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Post by Capper Hofferson on Jul 5, 2017 17:37:27 GMT
Replacing some never-used Hofferson guard techs for some Variants, if that's okay.Collard: Forgetting [V2] Spinal Screen AND [UP2] Collard Cannon Barrage Courgi: Forgetting [MP3] Hyper Collard Cannon and [UT] Hack Jacker Chire: Forgetting [V2] Chire Blade and [UV3] Chire Drill Chire, Collard, AND Courgi are all forgetting these techniques to learn... [V2] Bonded Bone Blaster
A MERGING variant, and the upgraded version of the Courgi/Chire/Collard Cannon technique. Two or more of the Hoffersons summon their Skulls next to eachother at once. Once the blasters fire their energy, the beams will twist and merge into a single attack. With their combined power, the attack hurls towards a foe. This attack charges at 33% intervals up to five times, and costs 2 KP. This only merges with other attacks with the Merging Variant. AND[UV3] Ancestral Skull Assault
A MERGING variant of the Courgi/Chire/Collard Cannon technique, and the Bonded Bone Blaster. Two or more of the Hoffersons put their hands together and summon their Skull Blasters at once in the same spot, creating a much larger skull that appears to be a fusion of the two/three creatures that the Hofferson Skull Blasters were based off of. With a combined shout, the family attacks a single foe in unison. This attack charges at 66% intervals up to five times, and costs 3 KP. This only merges with other attacks with the Merging Variant.
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Post by Majin Kaza on Jul 5, 2017 19:09:00 GMT
Just noticed that I have 2 tech slots open, so let's spend em!
Also, hoping that I can get my [N1]Temper Tantrum slightly edited and renamed, to fit with the new tech's theme!
New tech:
[N1]Majin's Anger: Kaza builds up a small amount of energy in her arms and legs, before letting it loose and pummeling her enemy wildly! Costs 1 KP and charges at 33% a turn.
Aaand the UP2 and MP3...
[UP2]Majin's Fury: Kaza builds up a large amount of energy in her arms and legs, before letting it loose and pummeling her enemy wildly! Costs 2 KP and charges at 66% a turn.
[MP3]Majin's Wrath: Kaza builds up ALL of the energy in her arms and legs, before letting it loose and pummeling her enemy wildly! Costs 3 KP and charges at 100% a turn.
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Post by Deleted on Jul 5, 2017 22:30:11 GMT
Evil Aura Enhancement (UT Tier Technique) - Having been to Hell and back Denim has gotten some practice being evil and can use her own evil soul to enhance her techniques via unnatural charging capabilities. If Denim charges an N1 Tier Technique she adds (1) KP extra to it when she uses it yet gains two charges two charges to start, a UP2 Tier Technique equates to (3) KP and two charges to start, and an MP3 Tier Technique equals (4) KP and two extra charges to start. If she goes over her KP count with an MP3 Tier Technique she must rest one extra turn. All charging thereafter follows the regular rules. This technique may only be used with basic, non-special or variant techniques.
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Post by Tulip Waterfield on Jul 5, 2017 23:04:46 GMT
135k Slot
[V2] Silver Ki Armor - Using a technique created with inspiration from Chai and her mastery of ki weaponry, Tulip creates a barrier in the shape of silver armor around her. Sustained Barrier, charges for 33% per round, lasting 3 rounds upon use or until broken. Functions as a barrier, according to barrier rules
140k Slot
[UV3] Ultimate Silver Ki Armor - Fully realizing the power of Ki Armor, Tulip is capable of creating an extremely powerful armor of silver that can block attacks. Sustained Barrier, charges for 66% per round, lasting 3 rounds upon use or until broken. Functions according to Barrier rules when used.
145k Slot
[V2] ?? (Name undecided) - Reflective Barrier - Creating a unique barrier, Tulip is capable of blocking an incoming ki attack, before immediately blasting backwards with a silver blade using any energy that wasn't consumed by the barrier. Charges for 33% per round, any surplus energy within barrier is used as an attack against opponent. Upon breaking, Barrier functions according to mechanics.
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Bing Gan
Administrator
![*](//storage.proboards.com/5453652/images/4UDoz9cSMEuQdCvphTYU.png)
PL: 374,871
Enlightenment (x16P), S. Ascension (x23)
Zeni: 13,528
Tag: @bingg
OOC Name: Bing/Biggums/TruetoCaesar
Posts: 3,722
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Post by Bing Gan on Jul 6, 2017 5:12:51 GMT
Sundavr Andlat Approved Nabel Approved Shen Fennel Approved Plato Seems alright, but the description for Power Charging is off. Tier 2 and 3 can be used for V2's and UV3's respectively, but it cannot be used for Specials and Ultimates (some of which have 100% Charging rates, which is the biggest issue). Change the description of those two and get back to me. Capper Hofferson Approved all changes Majin Kaza Approved @misfortune If you want to charge, just charge. This technique is denied. Tulip Waterfield Approved, though I'd like you to come to me either through PM's or here in tech apps when you get a name for it.
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Post by Plato on Jul 6, 2017 5:19:54 GMT
Power Charging [SU2] With control over his energy, Plato is capable of charging up his energy, without having to commit it to a specific attack, until the energy is released. This level can only apply to 66% attacks. Also works on attack with a 33 percent attack with a variant effect. Does not work with specials Power Charging [SU3] With control over his energy, Plato is capable of charging up his energy, without having to commit it to a specific attack, until the energy is released. This level can only apply to 100% attacks. Also works with attack that are 66 percent with a varient effect. Does not work with Specials Bing Gan
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Bing Gan
Administrator
![*](//storage.proboards.com/5453652/images/4UDoz9cSMEuQdCvphTYU.png)
PL: 374,871
Enlightenment (x16P), S. Ascension (x23)
Zeni: 13,528
Tag: @bingg
OOC Name: Bing/Biggums/TruetoCaesar
Posts: 3,722
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Post by Bing Gan on Jul 6, 2017 5:22:14 GMT
Works good!
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Post by Haupien Kokosnuss on Jul 7, 2017 16:09:39 GMT
Name: Bulking
Description: Using his ki to enhance his body, Haupien gains +1x offensively but is slower and more vulnerable to attacks, equaling -3x defensively
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Post by Vennel on Jul 7, 2017 22:40:59 GMT
Lost my tail fighting xylo. Spending a skill slot to regrow her tail.
+Tail Regrowth
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Post by Ginge on Jul 7, 2017 22:45:42 GMT
42k PL: Furious Roar (SU1) Ginge looses a mighty roar filled with ki, stunning a being equal to or less than 100% her current PL and damaging structures caught in the area in front of her. If her roar's PL is within 80% of the total amount of a charging attack, the charge is disrupted and lost.
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Post by Deleted on Jul 7, 2017 23:17:36 GMT
Four-Witches Technique [UT1]Through some method you are capable of producing two additional arms(or arm-like appendages!) that sprout from your back, these limbs provide no extra power in and of themselves but to provide you with extra fists to punch your opponent and extra hands for grappling AND punching. This technique uses 0 KP in a KP Battle. Six-Witches Technique [UT2]
Through some method you are capable of producing four additional arms(or arm-like appendages!) that sprout from your back, these limbs provide no extra power in and of themselves but to provide you with extra fists to punch your opponent and extra hands for grappling AND punching. This technique uses 0 KP in a KP Battle. Whirlwind Blow [SU1]Denim sucks in air and is capable of using her breath to blow away opponents near her by launching them up into the air with an air flow capable of creating a small tornado. (Effect(s)- This technique stuns the opponent for 1 Round Bing Gan Made the change!
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