Post by Majin Kaza on Feb 19, 2017 0:19:21 GMT
Majin Kaza
Hopeful and Redeemed*Kaza as in Ala-Kaza-m. Very original, I know!
Species: Majin
Gender: Female
Age: About 85 years of age.
Appearance
(UPDATED ART PENDING)
*Kaza is about 4 feet and 9 inches tall!
History:
Much of her life before encountering the Saiyan Solar Empire is but a vague blur. It's safe to assume she's been spending a good amount of time on an unruly planet, somewhere in the more remote parts of the galaxy, wreaking havoc on her own. A group of Saiyan soldiers ran into the Majin whilst exploring the planet before claiming it as their own. Upon running into Kaza, they immediately picked up that she wasn't a pushover, and engaged her in combat. Kaza showed zero remorse for the soldiers, violently attacking them with the intent to kill. She enjoyed every bit of it, seemingly. It took the Saiyan squad captain's intervention to subdue the violent majin, who ended up severely murdering one of the soldiers. The captain of this squad of Saiyans was a sinister one, and saw some worth in Kaza's strength. Eventually, she was taken captive by the SSE as a test subject, who tried to bend her will to serve the Saiyan Empire. After two years of rough internalization and containing her childlike outbursts, the Majin began to grow a liking for her Saiyan superiors. It was a simple deal; She helped them in battle, and Kaza was free to indulge herself in the destruction of others.
It became official, and Kaza became a part of the Saiyan Solar Empire, who weren't afraid to dismiss her if she showed signs of disobeying.
Although quite powerful, Kaza was still weak compared to a lot of the other warriors the universe had to offer. Although, her heritage provides extreme latent power. It would only be a matter of time before Kaza became a force to be reckoned with, and the SSE knew this all too well.
Just after the Empire failed to take control of planet Earth, Kaza's Caretakers began planning her departure to the planet, in a revenge act, of sorts. It would also be the perfect opportunity for her to grow in battle, fighting all of Earth's strong guardians.
Kaza would unleash her true potential, and become a feared part of the SSE.
She was scheduled to leave for her mission a mere month after the Saiyans failed to take Earth, and it was the main reason a reckless maniac like Kaza was even allowed into the Empire's ranks. Someone of her caliber would be great to let loose on Earth, and wreak havoc on her own. In the ensuing chaos, Earth's bolsterous defenses would thin, and start to crumble (in the ideal scenario). The majin's mission briefing was simple, effective, and clear: Destroy. If by any chance she would blow her cover, and reveal her ties to the Empire, she would be personally hunted down and eradicated. And in the scenario that she fails her mission, it would merely prove the fact that Kaza failed her test, and was a failed experiment altogether.
They were certain that Kaza will follow orders strictly though, as she has done for so long up until now. Which she did! But after Zucceta resigned from the Empire, and was given to the new leader, Hanaba, the need to take Earth was lost, and so Kaza's test/mission was cancelled. Currently, Kaza awaits new orders, and strolls Earth on her own accord, trying her hardest to quench her boredom. Her future is a mystery, and a complete open book.
What will she do on Earth? Will she remain part of the SSE, or sever their ties and follow her own path? Will she continue to destroy, or learn to find new happiness?
Starting Planet: Earth
*Kaza is about 4 feet and 9 inches tall!
History:
Much of her life before encountering the Saiyan Solar Empire is but a vague blur. It's safe to assume she's been spending a good amount of time on an unruly planet, somewhere in the more remote parts of the galaxy, wreaking havoc on her own. A group of Saiyan soldiers ran into the Majin whilst exploring the planet before claiming it as their own. Upon running into Kaza, they immediately picked up that she wasn't a pushover, and engaged her in combat. Kaza showed zero remorse for the soldiers, violently attacking them with the intent to kill. She enjoyed every bit of it, seemingly. It took the Saiyan squad captain's intervention to subdue the violent majin, who ended up severely murdering one of the soldiers. The captain of this squad of Saiyans was a sinister one, and saw some worth in Kaza's strength. Eventually, she was taken captive by the SSE as a test subject, who tried to bend her will to serve the Saiyan Empire. After two years of rough internalization and containing her childlike outbursts, the Majin began to grow a liking for her Saiyan superiors. It was a simple deal; She helped them in battle, and Kaza was free to indulge herself in the destruction of others.
It became official, and Kaza became a part of the Saiyan Solar Empire, who weren't afraid to dismiss her if she showed signs of disobeying.
Although quite powerful, Kaza was still weak compared to a lot of the other warriors the universe had to offer. Although, her heritage provides extreme latent power. It would only be a matter of time before Kaza became a force to be reckoned with, and the SSE knew this all too well.
Just after the Empire failed to take control of planet Earth, Kaza's Caretakers began planning her departure to the planet, in a revenge act, of sorts. It would also be the perfect opportunity for her to grow in battle, fighting all of Earth's strong guardians.
Kaza would unleash her true potential, and become a feared part of the SSE.
She was scheduled to leave for her mission a mere month after the Saiyans failed to take Earth, and it was the main reason a reckless maniac like Kaza was even allowed into the Empire's ranks. Someone of her caliber would be great to let loose on Earth, and wreak havoc on her own. In the ensuing chaos, Earth's bolsterous defenses would thin, and start to crumble (in the ideal scenario). The majin's mission briefing was simple, effective, and clear: Destroy. If by any chance she would blow her cover, and reveal her ties to the Empire, she would be personally hunted down and eradicated. And in the scenario that she fails her mission, it would merely prove the fact that Kaza failed her test, and was a failed experiment altogether.
They were certain that Kaza will follow orders strictly though, as she has done for so long up until now. Which she did! But after Zucceta resigned from the Empire, and was given to the new leader, Hanaba, the need to take Earth was lost, and so Kaza's test/mission was cancelled. Currently, Kaza awaits new orders, and strolls Earth on her own accord, trying her hardest to quench her boredom. Her future is a mystery, and a complete open book.
What will she do on Earth? Will she remain part of the SSE, or sever their ties and follow her own path? Will she continue to destroy, or learn to find new happiness?
Starting Planet: Earth
TechniquesOffensive:
[N1]Kooky Kannon: Kaza charges a hefty amount of energy into her hand.
After charging enough, she throws her arm forward and blasts a pink beam of Ki toward her opponent!
+[UP2]Super Kooky Kannon: The same as Kaza's regular Kooky Kannon, except this one is much more powerful! She brings both of her arms back, charging them with her energy, before throwing them forward, releasing the powerful beam of pink energy! (Charges at 66% a turn.)
++[MP3]Mystical Kooky Kannon: All of Kaza's power is put inside of this gigantic, pink energy beam! The majin raises both of her hands to the air, and then clenches her fists. She then lowers her arms and tenses them up near her sides, finally, she throws them forward, blasting all of her destructive energy outwards! (Charges at 100% a turn)
++[UV3]Super Kompatible Kannon: Kaza builds up a hefty amount of energy in her body, yet adds a little magical spin to it! Manipulating her own energy with her magical essence, Kaza is able to remove the 'volatile' nature from her Ki, making it compatible with the energy of other fighters! With this, Kaza can merge her destructive energy beam with other destructive powers, adding the two together! This technique charges at 66% a turn, and costs 3 KP.
+[V2]Flexible Kannon: In essence, the same as Kaza's regular Kooky Kannon. This one's got a nasty gimmick though: It homes in on her enemy! Dodging this one will be much more difficult! [Charges at 33% a turn)
++[UV3]Super Flexible Kannon: Kaza's signature beam attack, the Kooky Kannon, yet a tiny bit different. Kaza sacrifices some of its power to manipulate the beam in such a way that it homes in on her opponent! Charges at 66% a turn, costs 3 KP.
Attack names are stupid [N1]: Kaza learned this technique from Vennel personally. The majin is convinced that 'Attack names are stupid' is the actual name of the technique, and believes that she needs to declare the attack's name before using it. As for the technique itself, its a regular beam. Wow, special! (Charges at 33% a turn)
+Attack names are really, stupid [UP2]: After initially having difficulty splitting her energy when Vennel tried to teach her this technique, Kaza got the hang of it after some practice, and can now use it in battle! This is an upgraded version of the previous technique, but- it splits up, splitting itself between multiple enemies. Charges at 66% a turn
++Attack names are really, really, stupid [MP3]: Kaza has mastered the attack Vennel initially taught her, along with mastering the ablity to split her energy, resulting in a devastating, dangerous attack! This is an upgraded version of the previous technique, but- it splits up, splitting itself between multiple enemies. Charges at 100% a turn
[N1]Majin's Anger: Kaza builds up a small amount of energy in her arms and legs, before letting it loose and pummeling her enemy wildly! Costs 1 KP and charges at 33% a turn.
+[UP2]Majin's Fury: Kaza builds up a large amount of energy in her arms and legs, before letting it loose and pummeling her enemy wildly! Costs 2 KP and charges at 66% a turn.
++[MP3]Majin's Wrath: Kaza builds up ALL of the energy in her arms and legs, before letting it loose and pummeling her enemy wildly! Costs 3 KP and charges at 100% a turn.
++[UV3]Majin's Astonishment: Kaza builds up the energy in her arms, just as she would any other close-combat based attack. Afterwards, though, she doesn't directly attack her opponent with her fists! Rather, the Majin' unleashes her fist into the air itself, releasing a crackling, stunning wave of malicious energy from her punch's shockwave! This technique charges at 66% a turn, and costs 3 KP.[N1]Planetary Dread Inferno: The evil, chaotic Ki that courses through Kaza's body takes on the form of a pitch-black fire, and is unleashed into a large, expansive wave of destructive energy! This technique charges at 33%, and costs 1 KP.
+[UP2]Galactic Horror Inferno: The evil, chaotic Ki that courses through Kaza's body takes on the form of pitch-black fire, and is unleashed into a huge, expansive wave of destructive energy! This evil wave has such a large size that it is able to hit multiple opponents, splitting its damage between them. This technique charges at 66%, and costs 2 KP.
++[MP3]Universal Terror Inferno: All of Kaza's unfettered evil and hatred is put into this gigantic attack. The Majin gathers all of her inner, vicious Ki, which takes on the appearance of a pitch-black fire, and unleashes it into an absolutely monstrous wave of destructive energy! Due to its immense size, this attack can hit multiple opponents, splitting its damage between them. This technique charges at 100%, and costs 3 KP.[N1]Bubblegum Barrier: There's a rumor afloat that majins are actually made of bubblegum! Kaza proves this theory to be true with this technique. She bites off a piece of her own flesh inside of her cheek, and starts chewing on it. Putting her energy inside of the gum, she blows a magical, protective bubble of her own flesh, which forms around her! (Charges at 33% a turn)
+[UP2]Super Bubblegum Barrier: There's a rumor afloat that majins are actually made of bubblegum! Kaza proves this theory to be true with this technique. She bites off a piece of her own flesh inside of her cheek, and starts chewing on it. Putting her energy inside of the gum, she blows a magical, dense bubble of her own flesh, which forms around her! (Charges at 66% a turn)
++[MP3]Mystical Bubblegum Barrier: There's a rumor afloat that majins are actually made of bubblegum! Kaza proves this theory to be true with this technique. She bites off a piece of her own flesh inside of her cheek, and starts chewing on it. Putting her energy inside of the gum, she blows a magical, near-impenetrable bubble of her own flesh, which forms around her! (Charges at 100% a turn)
+[V2]Reflective Bubblegum Barrier: Kaza blows a protective bubble around herself that acts as a barrier! After being hit by a technique, the barrier is discharged with all of its remaining PL into a sudden wave of energy, blasting Kaza's opponent. Costs 2 KP. Charges at 33% a turn.
++[UV3]Super Reflective Bubblegum Barrier: Kaza blows a protective bubble around herself that acts as a barrier! After being hit by a technique, the barrier is discharged with all of its remaining PL into a sudden wave of energy, blasting Kaza's opponent. Costs 3 KP. Charges at 66% a turn.
Support:
[SU1]Shatter-Sound: Kaza decides to use her magical lung capacity to its fullest extent! The majin begins screaming, very loudly. The noise is unbearable enough to stun people for 1 round at 100% PL. Can disrupt a charging attack if the stun power level is within 80% of the opponent's attack's power level. People with a higher PL than Kaza are able to resist the noise. (Flavored 'Solar Flare')
+[SU2]Deafening Shatter-Sound: The same wretched screaming, only this one seems to be even LOUDER! The noise is unbearable enough to stun people for 1 round at 200% PL. Can disrupt a charging attack if the stun power level is within 80% of the opponent's attack's power level. People with a higher PL than 200% of Kaza's can resist the noise. (Flavored 'Solar Flare')
++[SU3]Thunderous Shatter-Sound: Kaza's lungs seem to have no limit to them! Her scream has so much power behind it that it actually begins to distort the air around her! The noise is unbearable enough to stun people for 1 round at 300% PL. Can disrupt a charging attack if the stun power level is within 80% of the opponent's attack's power level. People with a higher PL than 300% of Kaza's can resist the noise. (Flavored 'Solar Flare')
[SU1]Skitter-step: Through a sudden burst of speed Kaza leaves behind a static image of herself to distract her opponent, this technique allows her to completely dodge techniques beneath 100% of her PL. This technique uses 1 KP in KP Battles and cannot be charged. (Renamed Afterimage)
+[SU2]Elusive Skitter-step: Through a sudden burst of speed Kaza leaves behind an image of herself to distract her opponent, which can use basic movements, this technique allows her to completely dodge techniques beneath 200% of her PL. This technique uses 2 KP in KP Battles and cannot be charged. (Renamed Afterimage)
++[SU3]Supersonic Skitter-step: Through a sudden burst of speed Kaza leaves behind an image of herself to distract her opponent, which can do anything Kaza can, except actually harm people. this technique allows her to completely dodge techniques beneath 300% of her PL. This technique uses 3 KP in KP Battles and cannot be charged. (Renamed Afterimage)
[SU1]Power Charging: Mastering control of her own energy, Kaza is able to charge her own power without having to commit it to a specific attack. This technique only applies to N1 techniques, and won't work with Specials.
+[SU2]Super Power Charging: Mastering control of her own energy, Kaza is able to charge her own power without having to commit it to a specific attack. This technique only applies to UP2 or V2 techniques, and won't work with Specials.
++[SU3]Max Power Charging: Mastering control of her own energy, Kaza is able to charge her own power without having to commit it to a specific attack. This technique only applies to MP3 or UV3 techniques, and won't work with Specials.
Utility:
Flight [UT]: You know this one. Whooshhh
[UT]Pumped up: Sacrificing some of her speed, Kaza is able to increase her offensive damage output! This technique makes Kaza's muscles more defined, and when using it, steam constantly pours of out her body vents. Increases Kaza's offensive PL by +x1 at the cost of -x3 to her defensive PL. Costs no KP.
Energy Sensing [UT]: Able to feel and sense glimpses of energy once she experienced the might of a Super Saiyan, Kaza taught herself to perfect this 'Energy Sensing'. She can now get a general feel of any non-android warrior's energy, along with an estimate of how powerful they are. Costs 0 KP.
[UT1]Energy Suppression: You know this one. After a while of practicing, Kaza learned how to lower her own energy signature and suppress her own power, lowering it to levels where it won't be able to be sensed.
+[UT2]Energy Setting: Further mastery and comfort in suppressing her own energy has made Kaza able to 'Set' her own power at a certain amount. She is able to fight comfortably at her set power, making this a good tool to train weaker fighters.
++[UT3]Energy Intimidation: Through greater mastery of her own energy, Kaza has learned how to temporarily amplify her energy, and make it seem as if she is more powerful than she is in actuality. This increases Kaza's PL by half for a single turn, but is merely a bluff, and can't be used with actual techniques.
[UT1]Telepathy: After having her mind invaded by Alaistair on a near-constant basis, Kaza actually picked up how to telepathically contact others as a result. Kaza can now telepathically contact anyone she is familiar with on a planetary level, providing they don't actively block her out.
+[UT2]Greater Telepathy: By mastering the art of telepathy more and more, Kaza is now able to contact people she is familiar with on a galactic level, only unable to contact people in the afterlife.
[UT1]Multiform: Kaza has learned to quite literally split herself in half, creating a perfect copy of herself! Her PL is divided evenly between her real body and the copy, doesn't cost any KP.
+[UT2]Multiform: Kaza can now split herself once more, creating three equal clones of herself! This also splits her PL evenly through each clone, 33% each.
[UT1]Vishnu Majin: After the absorption of a multi-armed Android by the name of Cipher, Kaza involuntarily gained the ability to produce her owns et of extra arms. These extra arms prove handy in battle, due to the fact that she has more arms to punch and grapple with. Thanks, Cipher!
[UT]Magic Materialization: After finally practicing in and teaching herself in the ways of Magic, Kaza learned to harness and manipulate the magical essence inside of her body. Utilizing this, Kaza is now able to 'poof' objects into existence. Whatever the creates, has no mechanical value, and is merely for flavor.
[UT]Telekinesis: Learning to control and utilize magic sure has its uses, and Kaza was quick to discover that when she was exposed to the wonders of it. Learning some tricks herself now, Kaza has taught herself how to move objects with her mind! The things Kaza moves, and this technique in general, is purely for flavor, and has no mechanical use. Kaza can only use this technique on other characters with their blatant permission!
[UT]Matter Manipulation: Reaching further mastery in the art of magic, and self-control, Kaza has learnt how to reshape and bend the environment to her will. Placing her hands on any surface, usually the ground, she is able to bend and reshape it how she sees fit. This technique has limitations, and Kaza cannot use this to reshape things at a massive scale.
Special:
None.
Transformations:
2 Absorptions! Permanent +x1/+x2 to current and future transformations!
Absorbed: Dr. Breech, Cipher 24,
2 Absorptions! Permanent +x1/+x2 to current and future transformations!
Absorbed: Dr. Breech, Cipher 24,
Hateful Majin (x16/x20) Unlocked!
Items:
Scouter
Attack Pod (w/ Stealth Drive)
Senzu bean
Afterlife Body
5K Guard, Dulce
Items:
Scouter
Attack Pod (w/ Stealth Drive)
Senzu bean
Afterlife Body
5K Guard, Dulce