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Post by Hyoza on Oct 1, 2015 20:51:54 GMT
I already said that we can re-evaluate and modify the plug-in as needed. the staff will continue to re-assess quality as always. The idea here is to remove all the tedious copy-pasting and calculator work for the staff, not remove them entirely from the grading process.
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Post by Pieter Wolfbane on Oct 1, 2015 21:13:03 GMT
I can swear I already stated that we'd still be accounting for quality control still... I simply stated that, "If you feel you are doing better, we can set up a thread where you can plead for a re-evaluation on your current gains. You can give us 2 or more threads to be taken into account for re-evaluation. Keep in mind, this may result in you changing your quality number from where it is now to something smaller than what it was, or it may not change at all. Keep in mind, though, you're still getting yourself up to date."
Also keep in mind this: We'd probably take a look at your current abilities and take into account whether you've improved, remained level, or even dropped in quality. And, as Hyoza just stated, this is to give us some relief.
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Post by Deleted on Oct 1, 2015 21:15:36 GMT
It seems like a annual time for checking rather then a appeal system would be better =P After so long just have the active members submit for a looking over rather then jsut whenever people choose too.
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Zucceta
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Post by Zucceta on Oct 1, 2015 21:51:15 GMT
We do regularly re-assess people at this very moment in time. Often with 'hey x seems better or worse, what do you think?'
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Post by Kaile on Oct 2, 2015 6:50:07 GMT
I stated before that I understood it would help ease the workload on staff but again I also stated that I felt like it wasn't going to be able to be done properly as I had personal concerns that the bot wouldn't give the same PL to everyone who deserves it. Giving the example again: One person posts 5k words of high quality content, another posts the same length, same quality, but different words. How can we be assured they'd get the same reward? If their quality and length are the same and only the words are different programs and machines CAN give a different readout. It's just a personal concern.
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Post by Hyoza on Oct 2, 2015 18:49:20 GMT
The plugin doesn't decide what the quality of the post is - the staff do, and they input that data into the plugin.
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Vi-Poi
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Post by Vi-Poi on Oct 2, 2015 18:55:41 GMT
Kaile, there seems to be some confusion over how it would work here. The plugin (there is no bot) simply preforms the same calculations that the staff preform with calculators. The input controls will still be done by the staff, meaning, the quality numbers and such. All this does is provide for automated calculation. It does not assess quality automatically, it processes the quality scores that we give it automatically. So if there are posts with the same quality score and length, and the same item loudout, they would return the exact same numbers automatically, every single time. The only things to worry about messing up in the calculation itself is the very diminutive upper bound frequency of CPU calculation errors which normally occur transiently in all machines (probably in the 1 in every several quadrillion-something calculations, so we won't worry about it here ), highly-energetic (and enthusiastic) cosmic rays disrupting electrons in the proboard's servers, the remote possibility that time travelers are interfering with our worldline, the scant probabilities that we're living in a computer simulation and will experience glitches in the Matrix, anti-DBZ-RP alien civilizations intercepting the functions with hyperadvanced instant communication devices and screwing us over, etc. The largest technical problems are not with the calculations, but with proboard's search function and with the possibility that the servers will return a null value in a stress test, wiping out someone's PL. Those possibilities are being tested so they can be quantified, and so far, the possible problem hasn't surfaced at all.
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Post by Letrune on Oct 2, 2015 19:28:28 GMT
So, it is a big calculator that makes everything faster. :3
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Post by Raisu Hanamura on Oct 2, 2015 19:49:34 GMT
So, if it is implemented, do we have a time frame for when? It obviously sounds like this has been in the works for a while.
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Vi-Poi
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Post by Vi-Poi on Oct 3, 2015 0:10:51 GMT
Raisu Hanamura, even if there becomes a growing appetite for this, it is at least a few weeks away from being ready for you all, if not a little longer. This is probably a change that a lot of the playerbase will have to advocate and clamor for, now that there is awareness of its existence knowledge that we have this option. Before I am comfortable with it being implemented I want to do ramped up stress tests, try to cheat the system in different ways, etc. This will take a week or two. I also want to make operating instructions for the staff, and begin to tabulate numbers that will be plugged into it when it's ready to go. Before any implementation, I would make a plan for the implementation as well. This would be a very large change to the site, not just a quick fix, it'd be akin to replacing a lot of the site's bone structure with something else, and there are other very large updates (like new/different planets and story-caused environments) that are being considered that may or may not coincide with such an implementation.
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Post by Kaile on Oct 3, 2015 0:14:53 GMT
Vi-PoiWell that sort of clears it up. But I still have the quality confusion. Lemme try and clarify it a bit if I can a bit more. So, when you say it processes quality how does it ensure that a post 3 days later is of the same quality? How is it programmed so that it knows how to read quality? As we see with Wordcounter.com showing the quality of a post can be............. really bad.
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Post by Hyoza on Oct 3, 2015 0:16:07 GMT
It doesn't assess the quality at all. The staff police that and update the plugin to reflect member posting quality.
What Vi meant was that the plugin understands how to apply differing quality scores to peoples' posts.
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Post by Kaile on Oct 3, 2015 0:21:06 GMT
So... If I'm understanding this correctly then, What it does is the staff set a number which acts like a multiplier. It then gives a grade based on the number of words in a post as decided by what the staff deem is appropriate and takes that number and multiplies it by the quality number the staff have done and that is the total grade (Which in theory should be the same as what a staff would give if they had graded it themselves manually) correct?
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Post by Hyoza on Oct 3, 2015 1:05:09 GMT
Well that's the basic calculation, not going into bonuses, but it's fine. The plugin does everything just like we would do ordinarily, and we still control it.
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Nicolas Mclendon
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Post by Nicolas Mclendon on Oct 3, 2015 19:27:40 GMT
My only hang up is that from my understanding Zeni gains are going to be restricted to a Zeni thread. So everyone in a thread is either gonna get PL gains or everyone is gonna get Zeni gains the option of choosing your reward at the end of a thread is gonna be taken. Am I understanding that right or is there a proposed work around?
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