Zucceta
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Post by Zucceta on Jul 16, 2016 6:51:47 GMT
Hey, all. Fairly important clarification discussion regarding Majin and Android absorbs.
At the moment the only written "limit" is that "can only be preformed [sic] on an already defeated target, any target of a Majin's absorption provides the Majin with 10% of there Base PL (to a maximum of 20,000 PL) which is immediately added to the Majin's own total".
It doesn't have a "per thread" limit as anything formalised at this junction, and I personally don't feel like it needs to, however these does potentially allow a Majin to get fairly large boosts if the wind falls their way in a single thread, so I'd like some discussion.
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Post by Kaile on Jul 16, 2016 6:55:29 GMT
Just my two cents (That most will probably disagree with but), While this can potentially allow a large boost very rapidly.... Isn't that part of the reason you pick such a race? This also relies on the fact that the thread goes 100% perfectly for this Majin which, from my perspective, is almost 1 in 1,000,000. The chances of this happening are so minimal I don't see it as problematic.
In light of news that has been revealed to me; I'm going to agree that there should be a cap per thread. Also I'm going to go ahead and agree with Vi in that the Majin has to be the one to defeat the opponent. This can be done simply by saying that the Majin's attack must be the final blow in order to be able to absorb them as we know once you're dead your PL is 0.
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Vi-Poi
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Post by Vi-Poi on Jul 16, 2016 6:57:56 GMT
My main issue with not having a thread cap is a case such as going on in the current Konats DE, where a high level PL character offers corpses as a buffet to someone else. It could make gains that outstrip big deal rewards like Tree of Might, HBTC, etc that the Majin did no actual work for.
If there is no thread cap limit for Android or Majin absorb, I think we need to clarify that the Majin has to be the one that defeats the person, or something. With 5 absorbs, a Majin could complete 20% of their game-space (100,000 PL) in one single thread.
Androids I feel should have a thread cap as well, as they don't have a max cap on their absorbs, they could continuously absorb 5k from several people for very high gains.
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Post by Kaula on Jul 16, 2016 6:58:43 GMT
Mayhaps they get full after 1-3 absorbs in a thread but it is otherwise unlimited overall? Just my thoughts.
I don't feel like Androids need a cap as A) they only gain 5k PL from it. And B) they don't gain x modifiers from absorbs like majins.
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Zucceta
Administrator
PL: 379,083
Oozaru(x10) MSSj(x15) S.Ooz(x22) SSj2(25x)
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OOC Name: therevolution
Posts: 2,309
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Post by Zucceta on Jul 16, 2016 7:04:23 GMT
My problem with making it so that a Majin has to defeat the enemy is that its a potential barrier to a certain, and what I see as viable, strategy. I could see an upper thread cap of 2 or 3 absorbs maximum. 2 maxed absorbs in one thread would be potentially 40k base + the multiplier buffs.
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Post by Kaile on Jul 16, 2016 7:12:26 GMT
Hm.... I could see your point and fair enough. Perhaps a cap on how many, Though... Perhaps just make a cap on how much can be gained from each person? Similar to how Zenkai works it drops off at the higher Power Levels so maybe make it less beneficial at the super end game? (I.E. 500k+ Power Level or w/e)
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Zucceta
Administrator
PL: 379,083
Oozaru(x10) MSSj(x15) S.Ooz(x22) SSj2(25x)
Zeni: 2290
Tag: @admin
OOC Name: therevolution
Posts: 2,309
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Post by Zucceta on Jul 16, 2016 8:45:18 GMT
Already at 20k maximum.
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