Post by Vi-Poi on Nov 7, 2016 18:27:22 GMT
A lot of it boils down to how you play with others and how you work within the system. Villains can be relevant to the site without being high PL. Conversely, there are some very high PL people on the site with less plot relevance than low PL people, because they've been playing it safe or they've made contact with very few people.
This is a shared RP site. It might seem unfair at first glance that the strongest characters have the most agency, but that was true in the IP, and it's true here. Why should some new characters be inoculated against the agency of a longtime character who has been imbued into the shared story for months or years?
Spreading out is a good idea for people that want to carve out their own fiefdom, just like SCAR did. Most of the big hitters on the site aren't fun police, they don't fly around thinking they own the galaxy and are protecting all of it. Most good RPers have a priotized list of values that their character will have stakes in, and act accordingly. Now obviously, someone low-leveled can't expect to just blow up half of Earth when there are huge PL defenders on it. And that's a very good thing. Everyone's utility in regards to one another is rated and grows along the same scale, and letting someone suddenly modify the site story in a massive way simply because it's -their- desire (without any governing metrics to judge them by) defeats the entire point of shared RP.
A lot of newer characters aren't yet very well established. They haven't met other characters, they haven't begun to develop shared storylines that effect the larger plot. Sometimes, really good characters come around, and their stories start effecting the plot so much that they create entirely new emergent plots. They have interacted with tons of people, and increased their utility in a very smart way.
If Souls operated in a way that any new character were able to get their way right off the bat, it'd lead to a catastrophically absurd story for the site. If you want to be a galactic ruler or a world-ender, you gotta work for it or plot for it.
This is a shared RP site. It might seem unfair at first glance that the strongest characters have the most agency, but that was true in the IP, and it's true here. Why should some new characters be inoculated against the agency of a longtime character who has been imbued into the shared story for months or years?
Spreading out is a good idea for people that want to carve out their own fiefdom, just like SCAR did. Most of the big hitters on the site aren't fun police, they don't fly around thinking they own the galaxy and are protecting all of it. Most good RPers have a priotized list of values that their character will have stakes in, and act accordingly. Now obviously, someone low-leveled can't expect to just blow up half of Earth when there are huge PL defenders on it. And that's a very good thing. Everyone's utility in regards to one another is rated and grows along the same scale, and letting someone suddenly modify the site story in a massive way simply because it's -their- desire (without any governing metrics to judge them by) defeats the entire point of shared RP.
A lot of newer characters aren't yet very well established. They haven't met other characters, they haven't begun to develop shared storylines that effect the larger plot. Sometimes, really good characters come around, and their stories start effecting the plot so much that they create entirely new emergent plots. They have interacted with tons of people, and increased their utility in a very smart way.
If Souls operated in a way that any new character were able to get their way right off the bat, it'd lead to a catastrophically absurd story for the site. If you want to be a galactic ruler or a world-ender, you gotta work for it or plot for it.