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Post by Pieter Wolfbane on Oct 17, 2014 6:27:36 GMT
Canon Race to the Dragonball Universe! Player #: 1 BrenchianStarting Planet: Any Starting Power: 400-800Appearance: The Brenchians appear to be very much human-like, except for the oddly colored skin and hair and their chiselled form. Their hair is notably in very light tones. Their skin color seems to be either in cool or hot colors, like red-orange, or teal. Background: Not much is known about the Brenchians. The very high gravity of their planet makes all the Brench-seijin fast and agile when visiting a planet possessing lesser gravity. At some point in history, members of this race were integrated into the Planet Trade Organization. They're known to be very effective fighters because of this, sometimes even being high ranking members in the Planet Trade Organization or being powerful mercenaries that know how to get the job done. Name Pun Theme(s): Name puns seem to vary from each individual. Examples of Brenchians would be Salza, Niyusu, and JeiceUnique Characteristics: Brenchians are naturally stronger and faster than Earthlings, due to their planet's intense gravity. They also have a quick adapting function in their biology, allowing them to adjust quickly to environments like Saiyans. Transformations: Brenchian Bullet - 2x Delving into their natural being, a Brenchian is capable of double its speed and power if their normal strength isn't enough to get the job done. Super Bullet - x6 Mastered Bullet/Ultra Bullet - x15 or x17 offense/x12 defense. The brenchian equivalent to a Mastered/Ultra Super Saiyan. Does not replace the Super Bullet. Mega Bullet - x25. The Brenchian has gone above and beyond their already phenomenal capabilities. Giga Bullet- x42. Omega Bullet- x48.
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Post by Pieter Wolfbane on Oct 7, 2015 14:13:28 GMT
You may be wondering why this thread just popped up here, with the Brenchians 'vanishing' from the race profiles. Here's why: The race is in need of a massive update, to make it sensible and appealing! One of the things I'd like to see happen here is get the race's unique qualities put into a decent perspective. So... What do we see in a Brenchian in the show and movie(s)?
1) Greed, or at the very least, easy acquisition of money! Jeice and Salza have been in the services of Frieza and Cooler respectively, so they'd yield a 10% increase in their wages.
2) Power. And I'm talking surprisingly powerful attacks! What's this meaning for the Brenchians? I'm frankly not sure, as I'm working on little to no sleep. Maybe we can get something figured out for this reason? The race is relatively different from the Zoon-seijin race in the Alien Profile, so how Brenchians work would need to be hashed out here. Would gravity of x10 not affect them, like it does Zoon-seijin?
That's all I got for questions, currently. Speak on what you'd like our Brenchians be like!
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Post by Deleted on Oct 7, 2015 15:46:57 GMT
The greed thing makes sense. All of the Brenchians that we've seen were working for the PTO, Princess Cooler, Princess Frieza, Queen Kold, or were a Mercenary.
The power thing, I think it might due to the high levels of power we've seen from all of the Brenchians we've seen fight. It actually might affect them like how the x10 gravity affects both Zoons and Saiyans, due to all four(Vegeta, Zoon, and Brenchian Twins) worlds had higher than normal gravity, and I know the x10 doesn't affect Saiyans that grew up on Vegeta. Maybe increase their starting power level, to account for the gravity?
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Post by Deleted on Oct 7, 2015 22:17:11 GMT
Those look cool to me xD It'd be nice if hteir transformation got some explanations too like the icly bit since they are just names at present.
Also please for what you do consider considering that the hybrids with them would attain ^^; I would be interested for obvious reasons.
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Queen Habana
Moderator
Queen of the Evil Space Monkey People Special Item: GPW Universal Championship Belt
PL: 415,489
Dark Power(x4); M.SSj(x14); U.SSj(x18/12), SSJ2 (x27)
Zeni: 0
Tag: @habana
Posts: 1,374
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Post by Queen Habana on Oct 13, 2015 3:49:07 GMT
Brenchian
Starting Planet: Any
Starting Power: 400-800
Appearance: The Brenchians appear to be very much human-like, except for the oddly colored skin and hair and their chiselled form. Their hair is notably in very light tones. Their skin color seems to be either in cool or hot colors, like red-orange, or teal.
Background: Not much is known about the Brenchians. The very high gravity of their planet makes all the Brench-seijin fast and agile when visiting a planet possessing lesser gravity. At some point in history, members of this race were integrated into the Planet Trade Organization. They're known to be very effective fighters because of this, sometimes even being high ranking members in the Planet Trade Organization or being powerful mercenaries that know how to get the job done.
Name Pun Theme(s): Name puns seem to vary from each individual. Examples of Brenchians would be Salza, Niyusu, and Jeice
Unique Characteristics: Trained For War: Brenchian's are by an large all receive training to prepare them to join either the Brenchia millitary itself, or to be recruited into the military of another major faction. This provided with the wealth of combat knowledge passed down to young Brenchians from there elders results in Brenchians beginning with an additional Offensive and Support technique.
Gravity AcclimationBoth of the twin worlds of Brenchia are under significantly intense gravity and as such much of Brenchian training revolves around restricting the body under the duress of weights and gravity to increase the overall power gains of a Brenchian once they finally leave the gravity or remove there weights. With a focus primarily on gravity Brenchians start acclimated to x10 gravity and can ignore every other gravity tier( effectively causing Brenchians to progress by x20 in gravity threads, x20, x40, x60)
Restriction Dependent As a result of there training style Brenchians are used to only training to gain power under some form of restriction be it gravity of weights, as such unless a Brenchian is utilizing one or both of these things the amount of power they gain is reduced(actual amount decided by staff, probably comparable to the arcosian PL restrictions when outside of final form?)
Transformations:
Brenchian Bullet - 2x
Super Bullet - x6
Mastered Bullet/Ultra Bullet - x15 or x17 offense/x12 defense. The brenchian equivalent to a Mastered/Ultra Super Saiyan. Does not replace the Super Bullet.
Mega Bullet - x25
Giga Bullet- x42
Omega Bullet- x48
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Post by Deleted on Oct 13, 2015 4:46:19 GMT
=X I think the idea of anti traits as well as restricting them to using weights or negs or grav to avoid reduced gains is a little silly. Given sure the weights isn't that hard to gain but they shouldn't be forced to focus on buying a house/ship and grav earlier on if they don't want to focus right off on that. AS well as always needing to find a partner if they want to contiouslly progress along in grave for the 2 grav threads a week.
An to top it off given arcosians mentioned. -- In this idea, Arcosian's Royal form is bumped up to a x19 and given much earlier to make it a bit more palatable to live with for the next 150,000 PL. Arcosians are further booned by giving a PL gains bonus in lower forms, their Suppressed Form of 20%, of their Brute Form of 10%, and of their Monster Form by 5% (True Form gives no gains). If any higher form is taken during a thread, then the entire thread is automatically graded at that higher form rate. These bonuses would automatically end when the Mastered/Full-Powered True Form is taken at 150,000 PL. -- XD They don't even receive any of those reducs anymore. I think anti traits is just kinda silly but its a interesting concept I'll give ya that. However it just doesn't seem that fitting to throw in more negative trait ideas. Perhaps incentives to keep the weights on or something but don't reduce them should they choose to take em off
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