Post by Queen Habana on Sept 6, 2015 4:42:35 GMT
Ankoku
Dark Star
Starting Power: 1500-2000
Appearance:
Ankoku are large powerful looking monsters, they commonly have appearances similar to a humanoid amalgamation of insectoid and reptilian features, they posses prehensile feet that allow them to cling to ceilings(which they commonly use to ambush enemies) and retractable claws on there hands, forearms and feet, the foot claws are generally kept out at all times while the hands and forearms are spring free whenever the Ankoku is feeling aggressive or threatened.
Background:
The Ankoku have been the apex predators of Dark Star, they rule the dark planet via a series of vaguely organized clans lead by the most powerful warrior or the most clever killer(often times these traits are both present) the clans viciously hunt down the other creatures that live on Dark Star lording there superior vision and ability to consume energy over the weaker species, originally Dark Star was left mostly untouched by the universe at large only occasionally visited by the PTO of old, after the initial fall of the PTO Dark Star once again fell into the shadows of universal knowledge. In the intervening years the Ankoku of Dark Star have managed to cannibalize the technology left on Dark Star by visitors and some have sought to explore the 'Endless Void' that makes up the rest of the universe. While some have returned to Dark Star bringing new technology and more ships for more of there brethren to join the 'Great Journey' some have settled into the greater universe taking positions within the PTO, SSE, and other larger Mercenary groups who have need for there unique skills and powerful builds.
Hybrids:
Ankoku are not generally capable of actually breeding with other races, they also tend to lack an interest in doing so which seems to work out just fine for everyone.
Name Pun Theme(s):
Ankoku lack a definitive name pun, things relating to an absence of light or Flowers(Yakon's name appears to be a pun on Yacon, a type of daisy) are most fitting.
Unique Characteristics:
Energy Eater - All Ankoku feed on energy, be it ambient light energy or the raw energy projected by powerful beings, this ability becomes particularly potent when they are under the effects of an Eclipse or are in a transformed state as an Ankoku can draw the energy away from a single enemy reducing that enemies transformation multiplier by -x1, this ability has no major effect on untransformed warriors, and only reduces a Majin's modifiers if they posses at least a +x1 to offensive power.
Dark Stalker - Ankoku being creatures of Dark Star, a planet of pitch darkness posses a wide array of abilities suited to living in a world without light, they posses the ability to see through even pitch darkness and on top of this possess other enhanced senses that when working in concert make them all but immune to being blinded.
(If a Bio Android possesses the traits of a Ankoku they gain the full power of this ability if they choose it)
Powerful Hide - Ankoku posses a powerful sort of pseudo-exo-skeleton that provides them with a powerful defense (+1x to Defensive PL in all forms) however this defense can be broken if the Ankoku is hit by a single attack that possess a power of 75% or higher of there maximum power(including the defensive bonus) or two attacks within 50% of it's power(these attacks need not be consecutive) once the defense is broken it will heal quickly but remains weak until they have time to properly recuperate(Unavailable until the Ankoku's next thread or until they eat a Senzu, if they eat a Senzu the Hide regenerates immediately)
(Bio Androids that obtain this trait from an Ankoku maintain its exact statistical benefit, but the shell is less durable than a true Ankoku and thus breaks on a single hit that is within 50% of there power or two hits within 33% of its power)
Transformations:
Eclipse - 10x Starting - With no sunlight of there own the Ankoku never knew what TRUE power they could have obtained, but once Ankoku started to leave Dark Star they discovered that under the lack of light produced by an Eclipse they would undergo a terrifying transformation growing twice there normal size and increasing there power tenfold putting the Ankoku on par with even an Oozaru!
Dark Heart - x9 50,000, Permanent - Once an Ankoku has reached this tier of power they undergo a slight change in there physical form, often they become a bit larger and usually a bit more monstrous, the power of this form nearly rivals there power under the effects of an eclipse but is available to them at all times!
Life Drinker / Unbalanced - Special 150,000, Permanent - A Ankoku becomes 'Unbalanced' upon reaching this level of power, they feel an undying 'itch' within to feed on the energies of powerful warriors even greater than they normally feel, this Unbalancing begins with a shift in power that result in there raw damaging power becoming much higher, matching there Eclipse power, but there defensive power even with there Hide growing weaker. A Ankoku can learn to grow stronger even while Unbalanced through obtaining the ability to regulate there KI flow at will (Suppression + Bulking) increasing there Offensive and Defensive power greatly, they cannot however obtain the 'Life Drinker' state of power without first feeding on the energy of a warrior who possess an offensive power within 80% of what there Life Drinker state would be.
Initial Unblancing - Ankoku upon reaching 150k have there offensive power increased to x10, there defensive PL however drops to x6, this can be mitigated by the arrival of an Eclipse which will balance the Ankoku back out at a total x10 on both ends.
Proper Unbalance - Once an Ankoku obtains Suppression and Bulking they increase there Offensive power to x18 and there Defensive power becomes x12
Life Drinker - Once an Ankoku has used his Energy Eater trait on an opponent within 80% of his Base PL x16 (and has already unlocked 'Proper Unbalance') they can then gain this state which provides x16 to both Offensive and Defensive PL, an Ankoku can choose to reenter the Unbalanced state at will in order to gain greater offensive power.
Black Sun - x20 Rare as it is, Ankoku who reach this level tend to have there exoskeletons gain a much darker tinge as they begin to practically exude the same power they absorb from an Eclipse, this shift in how there energy is projected causes there power output to increase by double what they normally gain from an eclipse dwarfing even the power gained from becoming a Life Drinker.
Lord of Darkness - x32 (x25 defensive pl) 300,000 (Operates like Master/Ultra Super Saiyan form. More power but less defense/speed!)
True Eclipse - x42 430,000 The perfect form of an Ankoku, only legends exist about Ankoku who have obtained this form, it is said the exoskeleton of a True Eclipse Ankoku becomes as dark as the night sky and that they consume energy at such a rate that the area around them is as if in a state of perpetual night.
Dark Star
Starting Power: 1500-2000
Appearance:
Ankoku are large powerful looking monsters, they commonly have appearances similar to a humanoid amalgamation of insectoid and reptilian features, they posses prehensile feet that allow them to cling to ceilings(which they commonly use to ambush enemies) and retractable claws on there hands, forearms and feet, the foot claws are generally kept out at all times while the hands and forearms are spring free whenever the Ankoku is feeling aggressive or threatened.
Background:
The Ankoku have been the apex predators of Dark Star, they rule the dark planet via a series of vaguely organized clans lead by the most powerful warrior or the most clever killer(often times these traits are both present) the clans viciously hunt down the other creatures that live on Dark Star lording there superior vision and ability to consume energy over the weaker species, originally Dark Star was left mostly untouched by the universe at large only occasionally visited by the PTO of old, after the initial fall of the PTO Dark Star once again fell into the shadows of universal knowledge. In the intervening years the Ankoku of Dark Star have managed to cannibalize the technology left on Dark Star by visitors and some have sought to explore the 'Endless Void' that makes up the rest of the universe. While some have returned to Dark Star bringing new technology and more ships for more of there brethren to join the 'Great Journey' some have settled into the greater universe taking positions within the PTO, SSE, and other larger Mercenary groups who have need for there unique skills and powerful builds.
Hybrids:
Ankoku are not generally capable of actually breeding with other races, they also tend to lack an interest in doing so which seems to work out just fine for everyone.
Name Pun Theme(s):
Ankoku lack a definitive name pun, things relating to an absence of light or Flowers(Yakon's name appears to be a pun on Yacon, a type of daisy) are most fitting.
Unique Characteristics:
Energy Eater - All Ankoku feed on energy, be it ambient light energy or the raw energy projected by powerful beings, this ability becomes particularly potent when they are under the effects of an Eclipse or are in a transformed state as an Ankoku can draw the energy away from a single enemy reducing that enemies transformation multiplier by -x1, this ability has no major effect on untransformed warriors, and only reduces a Majin's modifiers if they posses at least a +x1 to offensive power.
Dark Stalker - Ankoku being creatures of Dark Star, a planet of pitch darkness posses a wide array of abilities suited to living in a world without light, they posses the ability to see through even pitch darkness and on top of this possess other enhanced senses that when working in concert make them all but immune to being blinded.
(If a Bio Android possesses the traits of a Ankoku they gain the full power of this ability if they choose it)
Powerful Hide - Ankoku posses a powerful sort of pseudo-exo-skeleton that provides them with a powerful defense (+1x to Defensive PL in all forms) however this defense can be broken if the Ankoku is hit by a single attack that possess a power of 75% or higher of there maximum power(including the defensive bonus) or two attacks within 50% of it's power(these attacks need not be consecutive) once the defense is broken it will heal quickly but remains weak until they have time to properly recuperate(Unavailable until the Ankoku's next thread or until they eat a Senzu, if they eat a Senzu the Hide regenerates immediately)
(Bio Androids that obtain this trait from an Ankoku maintain its exact statistical benefit, but the shell is less durable than a true Ankoku and thus breaks on a single hit that is within 50% of there power or two hits within 33% of its power)
Transformations:
Eclipse - 10x Starting - With no sunlight of there own the Ankoku never knew what TRUE power they could have obtained, but once Ankoku started to leave Dark Star they discovered that under the lack of light produced by an Eclipse they would undergo a terrifying transformation growing twice there normal size and increasing there power tenfold putting the Ankoku on par with even an Oozaru!
Dark Heart - x9 50,000, Permanent - Once an Ankoku has reached this tier of power they undergo a slight change in there physical form, often they become a bit larger and usually a bit more monstrous, the power of this form nearly rivals there power under the effects of an eclipse but is available to them at all times!
Life Drinker / Unbalanced - Special 150,000, Permanent - A Ankoku becomes 'Unbalanced' upon reaching this level of power, they feel an undying 'itch' within to feed on the energies of powerful warriors even greater than they normally feel, this Unbalancing begins with a shift in power that result in there raw damaging power becoming much higher, matching there Eclipse power, but there defensive power even with there Hide growing weaker. A Ankoku can learn to grow stronger even while Unbalanced through obtaining the ability to regulate there KI flow at will (Suppression + Bulking) increasing there Offensive and Defensive power greatly, they cannot however obtain the 'Life Drinker' state of power without first feeding on the energy of a warrior who possess an offensive power within 80% of what there Life Drinker state would be.
Initial Unblancing - Ankoku upon reaching 150k have there offensive power increased to x10, there defensive PL however drops to x6, this can be mitigated by the arrival of an Eclipse which will balance the Ankoku back out at a total x10 on both ends.
Proper Unbalance - Once an Ankoku obtains Suppression and Bulking they increase there Offensive power to x18 and there Defensive power becomes x12
Life Drinker - Once an Ankoku has used his Energy Eater trait on an opponent within 80% of his Base PL x16 (and has already unlocked 'Proper Unbalance') they can then gain this state which provides x16 to both Offensive and Defensive PL, an Ankoku can choose to reenter the Unbalanced state at will in order to gain greater offensive power.
Black Sun - x20 Rare as it is, Ankoku who reach this level tend to have there exoskeletons gain a much darker tinge as they begin to practically exude the same power they absorb from an Eclipse, this shift in how there energy is projected causes there power output to increase by double what they normally gain from an eclipse dwarfing even the power gained from becoming a Life Drinker.
Lord of Darkness - x32 (x25 defensive pl) 300,000 (Operates like Master/Ultra Super Saiyan form. More power but less defense/speed!)
True Eclipse - x42 430,000 The perfect form of an Ankoku, only legends exist about Ankoku who have obtained this form, it is said the exoskeleton of a True Eclipse Ankoku becomes as dark as the night sky and that they consume energy at such a rate that the area around them is as if in a state of perpetual night.