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Post by Deleted on Dec 28, 2014 2:36:41 GMT
Currently Unique Characteristics: Same as humans, being able to create techniques at a faster rate, every 4000 battle-power gained as opposed to 6000. Often, Zoanthropes can learn how to shape-shift and also make use of appendages such as wings to fly. However, these would have to be listed under the techniques section of your application for the purposes of this site. Zoanthropes have the same transformation multipliers as humans, however you can flavour them as you like - they can be the same as humans, slightly different or completely different - just tell us how. For instance, your character could start out as a human and then transform into a wolf or bear, and so on. Like Humans, they too have a liking to material objects, starting off with 500 additional Zeni and gaining 10% more Zeni in Zeni threads. Suggestion Zoanthrope A= Human stuff Zoanthrope B= Below
Natural Weapons- Zoanthropes normal melee attacks deal 66% of their power level, rather than the normal 33%. This can't be charged or modified with techniques.
Like Humans, they too have a liking for material objects, starting off with 500 additional Zeni and gaining 10% more Zeni in Zeni threads.
For Half-Zoanthrope- Extra Technique
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Post by Pieter Wolfbane on Dec 29, 2014 6:44:13 GMT
So, rather than learn faster techniques, they have a strong, natural attack?
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Post by Deleted on Dec 29, 2014 6:48:50 GMT
That is the idea. It might seem nonsensical but it is basically a free [UP2] that you can't charge.... actually now that I think about it that probably isn't as good as the human racial.
Maybe this & 5,000pl technique gains
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