|
Post by Purika on May 20, 2017 21:57:19 GMT
[V2] & [UV2] Seeking Ball Desc: Purika summons a ball with the ability to track a missed opponent down.
|
|
|
Post by Mammon on May 21, 2017 0:44:03 GMT
[SU1][SU2][SU3]Dark Gate: Mechanically this works exactly the same as Afterimage with flavour, the user tears a hole in the fabric of the universe simply stepping outside it to elsewhere(demonic realm) by making a complex gesture and speaking in a long dead language. The user, however, reappears a few feet away from where he entered and a few seconds later he reappears like nothing happened and the gate closes.
[N1][UP2]Hand Of The Demon: Mechanically this works exactly the same as Ki Barrier with flavour, the user opens up a hole into the demonic real funneling whatever attack was intended for him, which can appear as a dark vortex in front of him or the size of his hand as if he did the 'talk to the hand' and it worked. However, attacks that are too big can shatter his technique and leave him vulnerable.
I understand warping/teleportation is usually prohibited but since this is basically fluff and doesn't affect the mechanics I wanted to give it a try, and these will be used purely within those guidelines.
|
|
Bing Gan
Administrator
PL: 374,871
Enlightenment (x16P), S. Ascension (x23)
Zeni: 13,528
Tag: @bingg
OOC Name: Bing/Biggums/TruetoCaesar
Posts: 3,722
|
Post by Bing Gan on May 21, 2017 6:33:08 GMT
Ginge Approved! Purika Approved, but the UV2 should be a UV3. Fix that when you can. Mammon I like the flavoring on Afterimage and Barrier, Mammon. Approved!
|
|
|
Post by Sai on May 21, 2017 20:08:33 GMT
Technique Name: [N1] Purpura Canticum > Wiki --
Description: Through months of training, Sai has reached the ability to manifest his ki and manipulate it around any of his limbs. He charges his Ki into any of his limbs, making them glow purple, causing his next Melee attack to deal the N1 percentage of Damage.
Technique Name: [UP2] Liantus Purpura Canticum
> Wiki --
Description: A simple upgraded version of his Purpura Canticum, Sai is able to now charge his ki into any of his limbs, still allowing them to glow purple, yet the next Melee attack is considered both bigger and better; dealing UP2 percentage of Damage.
Technique Name: Purpura Inpingo [SU1]
> Wiki --
Description: Due to an increased speed, Sai swiftly kicks the air multiple times allowed him to teleport of sorts; allowing an after-image to occur behind him. This after-image takes a purple hue, taking Sai's shape as well.
|
|
|
Post by Somatotrope on May 21, 2017 21:51:14 GMT
[UV3] Fraymotif Starburst (42k Slot) Building up a simple glowing orb of energy, in which the color of the energy ball is determined by the owner's own aura, and can be charged up AND shot from any part of their body. Though, unlike the previous iterations of the Pledge Star series, the Fraymotif Starburst is created with a special neutral kind of energy, one which is able to insert itself into other people or their attacks in order to enhance their attacks even more. Goes up in 66% Increments, and costs 3KP as this is a MERGING variant.
[UT] Steroid Boost (48k Slot) Having worry for her creation's well being, as he had been reaching an all time low in his actual fighting abilities, Doctor Daria created a serum which she injected into her creation overnight, which allows her creation to output his energy at a much higher rate once he reaches his full potential. [TOPPING OFF BIO-METABOLISM ON 5/21/2017]
|
|
|
Post by Koldar Frost on May 22, 2017 8:14:06 GMT
BEHOLD MY WALL OF TECHS AND WORDS
[b]Fist of the Soldiers (V2 of Eps Purah Kahnsh (Level 1), Merging):[/b] Unity is important in a unit. To emphasize this, Koldar has developed his Arcosian fighting style for the soldier to work in unison with their partner! A user with this can meld their empowered melee attack with another's attack, regardless of its form and intent to beat out an opponent. Their power is added to their ally's attack for a new total. Charges at 33% per turn and uses 2 KP.
[b]Fist of the Captains (UV3 of Eps Purah Kahnsh, Merging:[/b] When fighting in a battle of life and death, it is up to the Captains to rally their unit and those other units. In this case, developed by Koldar as well, more power is packed into the unifying attack! A user with this can meld their empowered melee attack with another's attack, regardless of its form and intent to beat an opponent. Their power is added to their ally's attack for a new total. Charges at 66% per turn and uses 3 KP.
[b]Soldier's Spear (V2 of Eps Purah Kahnsh (Level 1), Pierce):[/b] Enemies often times have shields and armor that are quite hard to break, which leads to a counter offense that can break the user. However, Koldar has developed his style to be incorporated against such obstacles! Aims to ignore half of a barrier's PL (Based on Kienzan/SBC but weaker to maintain the strength of those moves). Uses 2 KP and charges at 33% per turn.
[b]Soldier's Unrelenting Fist (V2 of Eps Purah Kahnsh (Level 1), Homing):[/b] There comes a time and day in battle when a soldier cannot hit their mark because their opponent is too nimble. In order to accommodate for this, Koldar has developed this style of attack to accurately track by training the eyes and body to trace the opponent's location! Uses 2 KP and charges at 33% per turn.
[b]Energy Suppression [UT1]:[/b] You are capable of suppressing your power in order to better hide yourself from the gaze of those with Energy Sensing or those utilizing a Scouter, so long as you are not making use of powerful techniques(anything that would consume KP in a KP Battle) you can remain undetected by friends and foes alike! This technique uses 0 KP in a KP Battle
[b]Energy Setting [UT2]:[/b] You are capable of setting your power to a lower level to not only hide yourself, but also effectively fight while at this level, meaning you can make use of powerful techniques (anything that would consume KP in a KP Battle). This is great for people who want to train weaker fighters.
[b]Ki Charge [SU1]:[/b] Those who've learned to control their energy are able to charge a N1 attack without declaring the attack name until the moment the attack is to be released. Context of usage can quickly change, depending on the situation at hand. This cannot be used with Specials or Ultimates.
|
|
Shemha
Moderator
PL: 396,617
Super Majin (x31/35)
Zeni: 52,398
Tag: @shemha
Posts: 1,044
|
Post by Shemha on May 23, 2017 12:26:21 GMT
MERIDIA [SU1]-[SU3]Solar Flare :A blast of light projected from the hands of the user to temporarily blind the opposition, plus any upset onlookers. Stuns for 1 round at 100%-300% PL. Can disrupt a charging attack if the stun power level is within 80% of the opponent's attack power level.
[SU1]-[SU3]Deceptive Charge: Mastering the ability to disguise her attacks, Meridia has learned to gather Ki within her body for any attack without giving away what sort of technique she is powering up. This allows her to adapt her strategy based on the flow of the fight while utilizing her most powerful techniques.
[UV3]Biting Edge: With this variation if her Keen Edge attack, Meridia’s ax is capable of cutting it's way through barriers to get at her foes.(Piercing Variant)
SHEMHA [UV3]Sunder: The upgraded version of her Rend technique, Shemha is able to concentrate her Ki into her fingernails before releasing the built up energy with a swipe of her hand. The arcs of energy that are generated from this attack are longer than those from her Rend technique. Unlike typical Ki blasts the thin arcs of energy do not explode upon impact, instead designed to cut into their target and this upgraded version is super effective against barriers, cutting through them with ease. (Piercing Variant)
|
|
|
Post by Tomoka on May 23, 2017 22:01:34 GMT
Tech name: [MP3] Pew pew
Wiki- non existent.
Description: copied and improved upon by another technique, pew pew is the modified form of Ais' death shot technique, created by Tomoka. Tomoka copies extends his fingers into what looks like a small gun, proceeding to utter the word "Pew" before he fires a large, and incredibly fast, red ki blast towards the desired target. This causes large recoil and uses every ounce of his strength.
|
|
Bing Gan
Administrator
PL: 374,871
Enlightenment (x16P), S. Ascension (x23)
Zeni: 13,528
Tag: @bingg
OOC Name: Bing/Biggums/TruetoCaesar
Posts: 3,722
|
Post by Bing Gan on May 23, 2017 22:34:36 GMT
@saijiti approved! Somatotrope Merging tech approved, but your Bio-Metabolize boost needs to be clarified. Bio-Met requires a tech slot for each +x1, and spending a single tech slot like you're doing will only bump you to x4. Is that okay with you? Koldar Frost approved! Shemha approved! Tomoka does this technique have previous forms? From what I can tell this is the first tech in the line. If that's the case it has to start at N1
|
|
|
Post by Tomoka on May 23, 2017 23:03:59 GMT
AHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH okay.
I'm just gonna have to edit that post than. I'll change up the attack, I suppose.
|
|
|
Post by Somatotrope on May 24, 2017 0:28:11 GMT
I thought it filled me up. Because from what you're telling me Bing, then I'd have to spend 5 tech slots to even hit max Bio-Metab, which can deplete itself after each use. Meaning that in order to get Bio-Metab at full power, I'd have to spend 30,000 PL's worth of transformations. At that point, it isn't worth it, so I will do something else with that tech slot.
|
|
Bing Gan
Administrator
PL: 374,871
Enlightenment (x16P), S. Ascension (x23)
Zeni: 13,528
Tag: @bingg
OOC Name: Bing/Biggums/TruetoCaesar
Posts: 3,722
|
Post by Bing Gan on May 24, 2017 2:54:05 GMT
Tomoka very well then! Somatotrope Yes that is correct. It takes five tech slots. It's intentionally a poor option, as we want you to go out and get an absorption rather than get a simple maxed out bio-met from one tech.
|
|
|
Post by Samba on May 24, 2017 16:26:28 GMT
+++[V2/UV3] Blazing Moon of Kagutsuchi: > Wiki nope Description: A variation of Full Moon Cannon where Samba fills the energy ball with some of his anger and negative emotions, making it look like a miniature sun as a result. This DoT Technique divides the overall damage of the attack to damage the opponent for the total over time. (Such as using a UV3 DoT to split by 22% over three turns while a V2 can be split 11% over 3 turns as well.) +++[V2/UV3] Merging Moon of Tsukuyomi:> Wiki none Description: A variation of Full Moon Cannon where Samba molds the shape of the ball until it has the Merging Effect; this technique can combine power with other Merging techniques, regardless of form. 4 slots used, thank you
|
|
|
Post by Contagion on May 24, 2017 22:22:41 GMT
[SU2] Swift Liquefy: Contagion, to avoid an attack, can liquefy his form to allow these potential attacks to slip through him. With this ability he can literally slip out of danger's grasp and he has gotten even better at it with practice. This works to avoid the damage of a move up to 200% his power level
|
|
Bing Gan
Administrator
PL: 374,871
Enlightenment (x16P), S. Ascension (x23)
Zeni: 13,528
Tag: @bingg
OOC Name: Bing/Biggums/TruetoCaesar
Posts: 3,722
|
Post by Bing Gan on May 24, 2017 22:31:55 GMT
|
|