Vi-Poi
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Post by Vi-Poi on Mar 18, 2015 19:31:18 GMT
I agree with Kora's general idea about the game being plenty paced already. For a forum RP, the game is already pretty slow gain-wise. I'm only a quarter of the way to top tier, and by no means does RP stop when you reach there.
I've written well over 100,000 words (103,896 to be exact) worth of story on this site. Getting to top tier will take the size of a hefty novel, as it stands. I don't really see a problem with that, but it's a long haul, and I feel like some of this is wanting to put the breaks on growth even more because there are people making surpassing gains, and not because those gains are particularly imbalanced.
If we slow it down too much, we might never have people reach the top tiers.
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Post by Pieter Wolfbane on Mar 18, 2015 19:55:10 GMT
I've written just as much too, Vipoi, and I'm at this point of my character's growth. What should be the focus here is that the 30% introduces the fact that getting stronger is supposed to be a long haul, which is why we should be introducing more story dynamics to the overall site (I have always mentioned repercussions of being a villain character or an over zealous hero via the bounty board, but that's a different subject).
Again that part's a different subject and something I'll create another thread to discuss. Back to this, one other way we can supplement this growth, and still optimize the downgrading of the personal growth, would be giving new characters and players Light Weights, as no one really goes for them. When they hit that 'bottleneck,' as the terms been called of when growth becomes slow, they will still have the Light Weights providing them a way of getting stronger, even if it is only by 25% or however much it had been in growth until they hit the 80k threshold, which coincidentally, is past the 70% point.
Anyone else have an idea?
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Zucceta
Administrator
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Post by Zucceta on Mar 18, 2015 19:58:37 GMT
If anything, a catch-up gain could drop off % wise as the strongest gets stronger. Say, if Athren remains peak and reaches 200k, the % of catch-up gain would have slowly been dropping (so instead of being able to gain up to 140k, by my count, the % could have dropped down to 60% or 55%).
Alternatively, ditch the 'based on highest PL' system and get an average of all PL's on the site. Anyone under the average gets the boost. This could be hard to maintain, so it might be updated every 3 months or so.
Alternatively, a static PL that can be 'caught up' to. Call it 70k, as it was when the gain was introduced. This could then be updated whenever a certain milestone is met, but tapering off.
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Post by Deleted on Mar 18, 2015 20:15:21 GMT
I would like to comment on the idea of this "Little Man Bonus" and propose a way to keep it in the current form it is in without destroying the concept entirely behind it and still have it give a bonus to the weaker members of the site.
So, Athren is considered the strongest member. Congrats on keeping that title by the way! But let's really assess his power before we go any further. We need to do that to understand what I'm hearing is called "LMB".
1) My scanner reads him at: 118,613 PL
2) Little Man Bonus works up to 70% of his PL a lot of players have said in the C-Box.
3) Little Man Bonus, therefore, works up to 83,029 PL at this rate. But let's round it down to 83,000 PL for simplicity.
--
Now to propose the idea I have!
Why not just make it so that people who want Little Man Bonus have to thread with Athren? Or thread with whoever ends up potentially being stronger then him? We limit it that way without killing the concept and we make it so people can't abuse the system easily because people have to plan a story with the strongest member to have a chance to get it in the first place. They cannot willy-silly jump into a thread and get it from this point forward but have to risk meeting the strongest member on the site whether they are good or evil to get the bonus for their character. This involves a certain risk of potential death to it of course should they be a bad guy or gal.
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Post by Pieter Wolfbane on Mar 18, 2015 20:19:33 GMT
Going with the last alternative, the 'static' pl, we can do this:
Less than 50k PL with the free gain of Light weights at the beginning, so that the players can gather that 'catch up' feel to it, even when above 50k PL, but begin feeling the slower, more enduring pace needed to get stronger.
Might need to be reworded to be clearer, but do you guys get the idea I'm trying to express, by fusing these ideas together?
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Vi-Poi
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Post by Vi-Poi on Mar 18, 2015 20:29:06 GMT
Averages can be tricky, because the average threshold will be very low based upon people who join and then don't RP much. I'd say midpoint would be a better metric to use, but in order to determine it we would have to have a master list of all site member PLs and collate/calculate constantly with each grading and new arrival. It'd be a very big task to maintain accurately.
We could take a sample of the population and make estimates, but even that would be work.
I think before we pull any triggers we should take a look at site activity, and run some analysis. Is activity meaningfully higher after instituting LMB? Are new people posting more often? Are we getting more new people? That was the goal of LMB, to encourage newcomers into feeling they could reach the top.
Everyone wants to be able to, and I think that's a good thing.
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Post by Deleted on Mar 18, 2015 20:33:59 GMT
^ Vi... Do you know how much effort that would take for you all? A lot more effort then you realize. Making an average would mean you'd have to go through everyone's profiles on a daily basis just to assess who's the strongest add up that. Even a small sample could be hard to come by now with you all having:
244 Listed Members... Wow, that's a lot more then I remember.
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Zucceta
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Post by Zucceta on Mar 18, 2015 20:34:46 GMT
Which is why I stated to do it every 3 months or so.
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Post by Deleted on Mar 18, 2015 21:01:21 GMT
Zuc, I don't think this averaging idea is going to work unless you consider using LMB on an individual level instead of a group level.
Consider this question: Where will you be three months from now with the site populace?
Answer: Hopefully with a a lot more people!
If say the sit populace goes from 244 to 400 in the span of three months you will have to really work hard so as not to askew the new LMB boost you'd be giving out. A small sample of players and their PL I don't think would help balance out LMB and instead make it constantly increase to a point that it may still continue to dissatisfy hard working players.
Here's a new idea I have.
The strongest player acts as a bench mark. Anyone below 70% of their PL gets an LMB boost. But in order to get it, as a secondary requirement they have to meet the person first. Once they do they may gain it for the course of their threads by taking the number of threads they have completed in a week that concern PL and average them.
Example:
"I'm a Namekian and my name is Pod and I have 2000 PL."
1) I train in front of my House on Planet Namek- 500 PL Awarded
2) I beat up a bad Warrior Clan Namekian- 1300 PL Awarded
3) I prank the Guru's Lovely home- 800 PL Awarded
After this though, I come to find I can't write anymore cause my fingers are dying. So I turn it in and get 2600 PL.
However, because I am so weak and below 70% of the Great Athren's power which is listed as 83,000 I would be able to gain LMB.
2600/3= 867 PL
So... In conclusion I could get:
867 PL Exta on top of my normal training! Yeah!!!
It wouldn't be much, but a small reward like that would totally add up and make it so that strong players wouldn't be like...
"Uh, when was Yajirobe able to cut through Cooler's tail!"
Although that never happened he was definitely on New Namek when the fight with Cooler between Goku and Vegeta took place in the movie with the Big Geta Star.
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Zucceta
Administrator
PL: 379,083
Oozaru(x10) MSSj(x15) S.Ooz(x22) SSj2(25x)
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Tag: @admin
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Posts: 2,309
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Post by Zucceta on Mar 18, 2015 21:34:32 GMT
The site's active character populace is probably between 50-60. That's not impossible to work out.
Unfortunately, I'm not really sure what your suggestion is.
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Post by Deleted on Mar 18, 2015 21:43:57 GMT
Zucceta let's say you work on three threads this week and get them completed.
You earn 5000, 6000, and 2000 PL for each one.
What I'm proposing is LMB be an average of all the threads each individual writer does per week up to a certain PL based on who is the strongest on the site. In this case, because I hear that LMB should be up to 70% of Athren's PL, then the players getting LMB can only get it until they hit the 83,000 mark.
So anyway, LMB gets added in after regular grades is what I'm saying we should do as an average for your writing per week.
Taking the three values above I make that out to be 13,000 PL you would normally gain. Now since you got these from three threads though
13,000/3= 4333 PL you'd get this on top of your 13,000 PL giving you a total of 17,333 PL for the weak.
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Koramund
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Post by Koramund on Mar 18, 2015 23:35:12 GMT
So... all your PL gains in one week, divided by 3, grab that number, and add it to your current gains?
Effectively, this changes the PL gained from the little man bonus from 50%, to 33%, and changes its frequencies to once a week.
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Post by Deleted on Mar 19, 2015 0:03:48 GMT
Well, it depends on how many threads you make really Koramund during a week with my proposed idea. If you made four you'd take the four and divide the PL number gotten from those by four, and then, add that value to your character on top of your normal gains to get Regular + Plus LMB (created from an average based on the work you wrote).
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Post by Pieter Wolfbane on Mar 19, 2015 0:04:11 GMT
Divided by whatever number of gains there are, Kora. I think that's what he meant.
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Post by Deleted on Mar 19, 2015 0:06:30 GMT
Like I said, if you gain 5000 PL in a week and that gain was over the course of 5 threads you'd gain a Little Man Bonus of 1000. It wouldn't seem like much but I think it would reflect the idea of a Little Man Bonus because weights do gain a lot more I think then people realize as well as the quality of a written thread too.
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