Post by Pip on Mar 2, 2017 0:12:11 GMT
Name: Pip
Alignment: Chaotic Evil
Species: Bio-Android
Gender: Male
Age: 1
Weight: 80lb
Appearance-
1st Form : Credit to guyviroth
History: Gyro was a human scientist with a knack for magic. He was exiled from earth due to his constant cellular and human experiments. He sought revenge on those who had betrayed him and begun using his knowledge and power of mind control to begin rebuilding his lab and experiments from scratch. He gathered weak warriors of all races and used them to bring him the parts he'd need in order to make his creature of revenge, finally completing a generation chamber of sorts. He'd quickly begin extracting the cells of his army of minions, using and experimenting with them as he begun the creatures development. He named the creature "Pip", or perpetually invincible puppet. The man's endeavor to create a creature of great power took many years, mostly in part to his improper equipment. Eventually however, the creature would be finished. The creature was very curious about its sudden environment and slowly stepped out of its chamber. It stared ominously at the humans minions, who stared ominously back. It then turned to the human, and begun walking towards him. The scientist chuckled, attempting to activate his mind control. This however, just caused a headache for Pip. The scientist was shocked, he didn't think it would be strong enough to resist. "Annoying...." Pip would say, his mouth opening to great lengths and eating the scientist whole. "Yum..." This would knock the minions out of their mind control, just as pip promptly begun to eat them all whole, his hunger agitated by the scientists taste. Soon, the makeshift lab was destroyed, all its inhabitants eaten. He'd absorb the scientists knowledge for the most part, his hate for humans as well. Pip soon found a pod in which the scientist had planned to send Pip to earth in once he was done, it was already preset to leave there, Pip figured he might as well go.
"I.. wonder... Are all humans... Tasty....?"
"I.. wonder... Are all humans... Tasty....?"
Starting Planet: Earth
Techniques:
(I'm hoping I can apply for these here.)
Offensive : Pip's Eradication [N1] A jagged aura of ki surrounds Pip, his expression blank but tone enraged as he slowly raises both arms, the aura surrounding him sending a flurry of pink energy orbs flying in all directions, which explode on impact. Charges at 33% to a maximum of 100% and uses 1 KP.
Support : Pip's Stare Of Telepathic Proportions [SU1] : Pip stares at his opponent, suddenly releasing his ki in vast amounts. With the help of some magic, this attack Stuns for 1 round (at 100% PL). It can disrupt a charging attack if the stun power level is within 80% of the opponent's attack's power level. Costs 1 KP.
Utility : Flight [UT] : You have a method of taking to the sky allowing you to take your fights to even greater heights!
Support : Afterimage [SU1] : Through a sudden burst of speed you leave behind a static image of yourself to distract your opponent, this technique allows you to completely dodge techniques beneath 100% of your PL. This technique uses 1 KP in KP Battles and cannot be charged.
Utility : Flight [UT] : You have a method of taking to the sky allowing you to take your fights to even greater heights!
Support : Afterimage [SU1] : Through a sudden burst of speed you leave behind a static image of yourself to distract your opponent, this technique allows you to completely dodge techniques beneath 100% of your PL. This technique uses 1 KP in KP Battles and cannot be charged.
Special : none
Triple threat
1. Namekian Regeneration : can regenerate body to certain extent.
2. Arcosian Durability : Arcosians are a hardy species, beyond their natural strength they can also take a hit and survive injuries surprisingly well and can live even in the vacuum of space. When activated while receiving an attack, Durability adds a one-time x1 modifier to your defensive PL.
3. Demon Skill : One extra technique
Racial Traits
Absorbing
When absorbing for their two major transformations, they may take 33% of their targets base PL (up to 33,000) and add it to their own. Absorbing a player character prior to the requirements of their two major transformations will fill Bio-Metabolize to x8 immediately! If your absorption would boost your Base Power Level to within range of either of your major transformations you'll instead unlock it! (Absorptions may happen mid-thread)
Bio-metabolize
An empowered state which can be enhanced through absorption either of other player characters, or by the much less efficient method of spending a technique point on it the Bio-android metabolizing the excess energies into a wicked aura and intense strength, channeling it alongside their natural proficiency. Each use will digest this excess energy and reduce the multiplier back towards it's minimum by -2x, so Bio-androids must use it tactically to secure key objectives.
Catalyst or Cocoon
At 120,000 PL the Bio-android faces a challenge. Their evolution reaches a biological ceiling, and they must either absorb an enemy to ascend to great new heights, or form into a cocoon and concentrate their energies to progress. The Catalyst option is stronger and faster, but requires two player absorptions.* The Cocoon option is slower and weaker, but no player absorption is required. Whether or not the Catalyst or Cocoon is chosen has an irreversable effect on the Bio-android's overall PL progression, as shown below.
*Absorptions for the Catalyst path do not need to be done while at the required Power Level for the transformations. For instance, if you absorb someone while at 5,000 Power Level and do not absorb again until 120,000, then you can still unlock the Semi-Perfect form
When absorbing for their two major transformations, they may take 33% of their targets base PL (up to 33,000) and add it to their own. Absorbing a player character prior to the requirements of their two major transformations will fill Bio-Metabolize to x8 immediately! If your absorption would boost your Base Power Level to within range of either of your major transformations you'll instead unlock it! (Absorptions may happen mid-thread)
Bio-metabolize
An empowered state which can be enhanced through absorption either of other player characters, or by the much less efficient method of spending a technique point on it the Bio-android metabolizing the excess energies into a wicked aura and intense strength, channeling it alongside their natural proficiency. Each use will digest this excess energy and reduce the multiplier back towards it's minimum by -2x, so Bio-androids must use it tactically to secure key objectives.
Catalyst or Cocoon
At 120,000 PL the Bio-android faces a challenge. Their evolution reaches a biological ceiling, and they must either absorb an enemy to ascend to great new heights, or form into a cocoon and concentrate their energies to progress. The Catalyst option is stronger and faster, but requires two player absorptions.* The Cocoon option is slower and weaker, but no player absorption is required. Whether or not the Catalyst or Cocoon is chosen has an irreversable effect on the Bio-android's overall PL progression, as shown below.
*Absorptions for the Catalyst path do not need to be done while at the required Power Level for the transformations. For instance, if you absorb someone while at 5,000 Power Level and do not absorb again until 120,000, then you can still unlock the Semi-Perfect form
Items: 500 zeni