Tao Lung
Rising Soul
PL: 1,671; Intense Struggle (x3): 5,013; Items: 1 use space pod, Heavy Weights (2521.5| 7564.5); Zeni: 2797
Tag: @sacidepatinete
Posts: 172
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Redux.
Apr 4, 2015 15:50:52 GMT
Post by Tao Lung on Apr 4, 2015 15:50:52 GMT
Honestly speaking, I think dying is a good justificative for a redux. It is no one's fault to end up losing interest in a character. All pl earned was a product of the player's own effort in writing, as opposed to freebies. If you want to make a new character, this means you're are still interested in roleplaying, although demotivated from continuing with your current character. How can voiding hours of word and thousands of words written help with the lack of a muse? After all, you already lose all your items and zeni during a transfer request. You should at least be able to keep the pl you worked hard for.
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Redux.
Apr 4, 2015 16:27:41 GMT
Post by Reikiko on Apr 4, 2015 16:27:41 GMT
Tao, to give you a counter to that thought:
If we allow that to happen everyone would just redux/rebirth into human at the end-game.
Not saying that's Naroka's intention, but a lot of people would consider the idea of using an 'easier' race to level to the end-game, and then just bounce onto human (the end-game race) once all is said and done.
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Redux.
Apr 4, 2015 22:19:42 GMT
Post by Hyoza on Apr 4, 2015 22:19:42 GMT
Not going for it. It may have been allowed to happen before, but there are rules in place, and it should not have been allowed. So I've gotta say no.
If you want to do a PL transfer and settle for the 20k, yeah, fine. But no more than that.
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Tao Lung
Rising Soul
PL: 1,671; Intense Struggle (x3): 5,013; Items: 1 use space pod, Heavy Weights (2521.5| 7564.5); Zeni: 2797
Tag: @sacidepatinete
Posts: 172
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Post by Tao Lung on Apr 4, 2015 22:42:16 GMT
I understand your point Reikiko. But I don't think that will be a common scenario, the one you mentioned. I do believe people come here to roleplay their characters, rather than squeeze the best boost out of them. In that sense, I hardly believe, welll be seeing people trading their long time namekian or saiyan for an extra 10-20% discrepancy in transformation power. Not saying it won't happen, but loophole-abusers will always be there, no matter how hard we try. I just don't see the reason why we should penalize active, fair-players over a minority of people that may or may not take advantage of the site rules.
Also, one of the greatest strengths of this place, is how the community treats it as a democracy. Players would still be subjected to requests such as this one and with several tens of eyes on a person, it is much harder to overlook a request that is simply meant to be an exploit of the rules.
You do have a point and I respect that, but I stand by my position that the great majority of players here (who I believe are oriented by good will) shouldn't get a penalty because a couple of asses (I ask forgiveness for the rude term) that may spoil our game by taking advantage of loopholes in the rules.
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Naroka
Rising Soul
Official Warrior Caste Master; PL: 55,459; Guardian Namek(x7): 388,213; Items:One-Use SpacePod, Heavy Weights 13864.25 | 97053.25, Level 1 Ship with Level 1 Gravity chamber; Zeni: 386
Tag: @manwithantenna
Posts: 220
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Redux.
Apr 5, 2015 0:18:43 GMT
via mobile
Post by Naroka on Apr 5, 2015 0:18:43 GMT
^
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Redux.
Apr 5, 2015 0:28:35 GMT
Post by Reikiko on Apr 5, 2015 0:28:35 GMT
Well, the main issue is: Allow one person, allow everyone. Aka then the PL rules will be changed up ENTIRELY again. I mean I personally don't care either way, it would just allow me a free rebirth if I get tired of Rei someday.
An alternative could be a 'rebirth' system.
If you played for x amount of period (we're not talking about weeks, but months at the very least. I would be crazy enough to say 3~6 months minimum) you can rebirth for free.
If you played for less than this period? If you revive while being alive and out of a DE > -X% base PL (for example 10%) , are you dead? -X% Base PL (20%).
This will allow people who really want to rebirth, after having taken a serious amount of time to 'try' to play their character, to do a rebirth without a penalty, and if not they can always rebirth into a new character, after taking a penalty.
It's important to note that this 'rebirth' wouldn't allow you to get rewards from a BP/History, since that sounds like an easy way to stack up on rewards.
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Redux.
Apr 5, 2015 16:31:11 GMT
Post by President Bao on Apr 5, 2015 16:31:11 GMT
The 20k transfer is a kind gesture I instigated cause I'm a softy, but even I feel a full transfer is pushing it beyond justifiable bounds. (On this sites predecessor transfers were not allowed at all, and on other places I've seen a similar system in place you are allowed one and one only.) There are many reasons for the cap(indeed race skew exploitation being a factor), but in this case the most relevant aspect is this part: People who are very active, good roleplayers, and who keep their characters will natural become strong and form the main support structure that gives the site it's 'shape'. A long term character represents an investment, not just from yourself but all the other roleplayers that have interacted and built bonds with them, becoming a more important and ingrained fixture of the site because of this. Therefore, the 20k limit is there to discourage serious players from abandoning their character without being quite as harsh as going back to 0. (good Rpers develop their character as their interests change, and great RPers have a clear vision and character arc already firmly in mind and will fully ride it all the way to the top and beyond) You can discard your characters, but then (speaking from a cold impersonal analysis of what is 'healthy' and 'good' for the site overall, not any sort of personal stance) as a player driven roleplay you wouldn't want such people to become load bearing pillars. We'd want a character jumper in the low secondary cast, or even tertiary cast, where this squirrely manner is less likely to disrupt important events/characters. (despite such, I personally encouraged Naroka to stay specifically cause he has ascended past this point, at 55,000 he is one of the strongest namekians we have and an all around interesting character who feels to me like he still has more to offer) Sorry if it sounds cruel or harsh, those are simply the design reasons why full pl transfer is avoided. -------------- I can't remember if I noted before but a relevant aspect to this talk of new characters;
Seems I was incorrect Nar, your BP will only be 10,000 words not 12,000. Additionally, 10,000 is the cap meaning your BP requirement won't be raising any higher. Admittedly, a little concerning that you're wracked up such a high debt in the first place (this will be your fifth character, and that's not including all the apps you've made that you never completed the BP for, which I think leaves you closer to 8 or 9 characters? Either way, it being at this cap was also why I wanted to offer to discuss strategies if you like for achieving this and getting around your apparent issues with solo or other challenges you feel inhibit you).
While the BP requirements are meant to help rather than punish, it is also meant as a tool for filtering out undesired character concepts for people who have trouble making characters who they are driven to commit to, since we want long-term characters like that. Essentially the thought is; You need a deep interest and drive for your character, the sort where you can march through such an assignment with your head held high and your muse still full of yet more enthusiasm and gusto for the gripping story of *character name here*. (Essentially we want a cure, not just to hide the symptoms for a bit) If you can't muster the beginners post, then you haven't really found 'the right one' and should keep looking for something that better captures your muse.
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Tao Lung
Rising Soul
PL: 1,671; Intense Struggle (x3): 5,013; Items: 1 use space pod, Heavy Weights (2521.5| 7564.5); Zeni: 2797
Tag: @sacidepatinete
Posts: 172
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Post by Tao Lung on Apr 5, 2015 23:04:27 GMT
The rebirth idea sounds like a good idea Reikiko.
And Bao, that's where I think the misunderstanding lies mostly. Having a way to salvage a work, doesn't relate in anyway to being more or less inclined to change your character. Sure, grabbing up to 20.000 pl of your last character is a kind way to allow for a rebirth, which is generally more than you see in other places. But again, losing your muse is not subjected in anyway to how much pl you can transfer to a secondary or tertiary character. I assure you even if you instituted a penalty to character jumpers (as in not only not transfering any pl over, but also incurring in a starting pl penalty) people would still lose interest in their characters in the same manner. Perhaps you wouldn't see pl transfer requests, true, but it doesn't mean people are maintaining their interests in their characters. There is no possible game rule to uniformize muse; some people stick with the same characters forever. Some people will lose it in a couple of years. Others, in months... or even weeks. I guarantee if any of the big ppl here face a writer's block with a character that is over the first 100k milestone or dies, in 90% of the cases this person will leave if he/she has to go back to 20k pl. From a gaming community point of view, specially one that is essentially player-driven, having "squirrel players" is better than losing members. The badguys around won't ever make a move if mainly all odds are against them (considering possible new sagas, I mean). Perhaps a more proportional penalty could be studied, such as something in the lines of what Reikiko suggested.
As far as the game goes, I believe the "lose all your money and items" is enough of a penalty already. WOD Souls doesn't seem to hand out freebies as a recurring reward, meaning every point of pl earned is result of a clean writing work. For that, I absolutely see no reason to deny active players their very own hard work. Naroka, who is the main subject to this thread certainly invested a lot of time in his character to get to the point where he is now and it's not his fault that the character doesn't capture his muse anymore. Just like no one that has ever asked or will ever ask for a pl transfer is to blame.
But thats just my two cents.
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Naroka
Rising Soul
Official Warrior Caste Master; PL: 55,459; Guardian Namek(x7): 388,213; Items:One-Use SpacePod, Heavy Weights 13864.25 | 97053.25, Level 1 Ship with Level 1 Gravity chamber; Zeni: 386
Tag: @manwithantenna
Posts: 220
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Redux.
Apr 6, 2015 1:31:00 GMT
via mobile
Post by Naroka on Apr 6, 2015 1:31:00 GMT
I agree wholeheartedly, as one would seem. As far as I can tell, my interest in said character matters to none but myself and few. If I have to write 10k, whatever. If I absolutely must take back twenty and put the other thirty five into the air, so be it. Reluctantly but fine. For the record, by the way, being tertiary charrie is more than fine to me. Means I wont be targeted by the villains as much, so whatever. Being of the unknown few is sometimes better than the main character whom is constantly breaking his back. Being important ≠ my entire thing. Maybe it is to one of the other players, but I'm me. Despite my argument/Tao's, Hyoza has a point. Rule set, must be followed. Coolio, dudio. But, I guess I dug my own grave with this one. Meh. If I'm denied, oh well.
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Naroka
Rising Soul
Official Warrior Caste Master; PL: 55,459; Guardian Namek(x7): 388,213; Items:One-Use SpacePod, Heavy Weights 13864.25 | 97053.25, Level 1 Ship with Level 1 Gravity chamber; Zeni: 386
Tag: @manwithantenna
Posts: 220
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Redux.
Apr 7, 2015 15:20:58 GMT
via mobile
Post by Naroka on Apr 7, 2015 15:20:58 GMT
Bumping for final word.
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