Post by Carva on May 9, 2016 12:36:49 GMT
Biographical Data
Name: Carva
Alias: The Destroyer, Subject Carva
Species: Android
Gender: Male
Age: 21
Transformations: Resillium Core (x9), Overdrive (x12)
Power Level: Base - 144,891 Resillium Core - 1,304,019 Overdrive - 1,738,692
History
Thoroughbred
Twenty one years ago, Planet Shikk. There was a male Kobachan by the name of Nikpump, an immigrant, who was heralded for his skill as a sailor. He'd lived in every major seaport, sailed every major sea, and garnered fear amongst the populace of the planet as a notorious pirate. Nikpump would soon enough become the captain of his own ship, and would go on to develop a small armada. He would also amass a large fortune along the way.
On Planet Vegeta, there lived a female of the lower class warrior variety by the name of Luttusa. Even though Luttusa was a low class Saiyan, she remained in good standing with every single commander of the army due to a set of skills she possessed which made her deadly in combat. She would quickly rise through the ranks of the Empire, never taking a day off until suggested by a commander after a particularly hellish battle left her with an injury.
Luttusa took her leave to Planet Shikk, where she would subsequently meet Nikpump. Initially, the two couldn't stand one another. There were many a battle waged between the two, but this hate soon turned into a respectful kind of love. Between the two there would be a child born, and he would be named Carva.
Two Paths
Life wasn't easy for Carva growing up as the son of a Kobachan Pirate and a Saiyan Warrior. As if being a hybrid and gaining the hatred of his Saiyan peers wasn't bad enough, his mother and father disagreed on his career choices. Even as a child, the Kobachan blood running through his veins meant that "fighting" would come naturally to him. The Saiyan blood would drive him to train harder.
But his mother and father could never agree on which path their hybrid son should take. It was Nikpump's intention that his son take up the mantle of his fleet as the new generation, whereas Luttusa would put in a "good word" for Carva to become a warrior for the Solar Saiyan Empire.
In the end, Carva would make his own choice. Carva's Saiyan nature would ultimately overtake his Kobachan nature and he would begin his training to become a Saiyan Warrior. He'd fallen out with his father other this, but his mother would fully support her son's decision.
Rivals
One night, as he patrolled the wastelands of Vegeta, Carva happened upon an alien known as Plato. Thinking the alien an invader, the two fought and were soon joined by Negi, and Shem ha. These two were a Saiyan and a Majin respectively. The four would end up training together, both individually and in group spars. They wouldn't be considered friends, however, as Carva has no friends. Only rivals to his power.
Earthbound
Carva recently began studying the history of Earth, and had heard two stories. One was that the people of Earth were weak. The other was that there were some special exceptions. Seeking a challenge, Carva has recently landed on Earth and will, as such, find out for himself the power of the human race. While on Earth, Carva met and impregnated his former mate, Arias.
The two of them would head to Konats with Carva receiving orders from Mayze to claim the throne in the name of the SSE. However, he and Arias would both die not by the hands of the King or the Konatsian Army but at the hands of outside influences.
Hell and Rebirth
Following the mission to Konats, Carva was left dead and sentenced to spend eternity in Hell for his actions. Recently though, the three quarter Saiyan warrior was ripped from the Afterlife by Dr. Breech Aris and reconstructed as the most powerful member of the secret organization SCAR.
(Fist of the Black Lion)[/b] - Carva charges his ki into his left fist, his power manifesting as a black lion spirit swirled around the body of the warrior, with the head ending with an open maw ending at Carva''s dominant left fist. Does 33% dmg to opponent.Thoroughbred
Twenty one years ago, Planet Shikk. There was a male Kobachan by the name of Nikpump, an immigrant, who was heralded for his skill as a sailor. He'd lived in every major seaport, sailed every major sea, and garnered fear amongst the populace of the planet as a notorious pirate. Nikpump would soon enough become the captain of his own ship, and would go on to develop a small armada. He would also amass a large fortune along the way.
On Planet Vegeta, there lived a female of the lower class warrior variety by the name of Luttusa. Even though Luttusa was a low class Saiyan, she remained in good standing with every single commander of the army due to a set of skills she possessed which made her deadly in combat. She would quickly rise through the ranks of the Empire, never taking a day off until suggested by a commander after a particularly hellish battle left her with an injury.
Luttusa took her leave to Planet Shikk, where she would subsequently meet Nikpump. Initially, the two couldn't stand one another. There were many a battle waged between the two, but this hate soon turned into a respectful kind of love. Between the two there would be a child born, and he would be named Carva.
Two Paths
Life wasn't easy for Carva growing up as the son of a Kobachan Pirate and a Saiyan Warrior. As if being a hybrid and gaining the hatred of his Saiyan peers wasn't bad enough, his mother and father disagreed on his career choices. Even as a child, the Kobachan blood running through his veins meant that "fighting" would come naturally to him. The Saiyan blood would drive him to train harder.
But his mother and father could never agree on which path their hybrid son should take. It was Nikpump's intention that his son take up the mantle of his fleet as the new generation, whereas Luttusa would put in a "good word" for Carva to become a warrior for the Solar Saiyan Empire.
In the end, Carva would make his own choice. Carva's Saiyan nature would ultimately overtake his Kobachan nature and he would begin his training to become a Saiyan Warrior. He'd fallen out with his father other this, but his mother would fully support her son's decision.
Rivals
One night, as he patrolled the wastelands of Vegeta, Carva happened upon an alien known as Plato. Thinking the alien an invader, the two fought and were soon joined by Negi, and Shem ha. These two were a Saiyan and a Majin respectively. The four would end up training together, both individually and in group spars. They wouldn't be considered friends, however, as Carva has no friends. Only rivals to his power.
Earthbound
Carva recently began studying the history of Earth, and had heard two stories. One was that the people of Earth were weak. The other was that there were some special exceptions. Seeking a challenge, Carva has recently landed on Earth and will, as such, find out for himself the power of the human race. While on Earth, Carva met and impregnated his former mate, Arias.
The two of them would head to Konats with Carva receiving orders from Mayze to claim the throne in the name of the SSE. However, he and Arias would both die not by the hands of the King or the Konatsian Army but at the hands of outside influences.
Hell and Rebirth
Following the mission to Konats, Carva was left dead and sentenced to spend eternity in Hell for his actions. Recently though, the three quarter Saiyan warrior was ripped from the Afterlife by Dr. Breech Aris and reconstructed as the most powerful member of the secret organization SCAR.
Current Planet: Earth
Anti-Aura Sensing
Androids cannot be sensed by the technique called Ki Sensing, its variants, directly. They can however be sensed by those using a Scouter device, yet these devices are generally easy to destroy.
Durability
Androids are notoriously hard to kill, and can operate in extreme environments including outer space. When attacked, an Android may use a one-time x1 defensive modifier add-on.
Overdrive
The Android overcharges their bodies with energy, leading to a boost of +x3 PL but causing wear to their internal systems if used for too long. After every competitive use against another player, Overdrive is tuned down by -x1 at the end of the thread, requiring 1,000 Zeni per +1x for Realignment costs.This Special Technique may stack on top of other transformations, so if the Android were to use their α(x6) form they could fight with a (x9) modifier, and so on.
Android Shop
Androids have access to the Android Shop where Android items and upgrades may be purchased.
Reconstruction
Androids may completely rebuild themselves after a fight if they die by paying Zeni. This allows them to avoid going to Other World at tiered costs. Review rules in the Android Shop for further details.
High Energy Module
Once an Android reaches 100,000 PL they have the internal rigor to withstand the installation of a High Energy Module, which will drastically increase their energy reserves. As such, they will rarely be fatigued, and their ability to deal with extreme heat generated by their massive power is vastly improved. Due to this extreme energy-use efficiency, a High Energy Android's Overdrive Recalibration cost is halved. This is permanent.]
Racial Abilities:
Anti-Aura Sensing
Androids cannot be sensed by the technique called Ki Sensing, its variants, directly. They can however be sensed by those using a Scouter device, yet these devices are generally easy to destroy.
Durability
Androids are notoriously hard to kill, and can operate in extreme environments including outer space. When attacked, an Android may use a one-time x1 defensive modifier add-on.
Overdrive
The Android overcharges their bodies with energy, leading to a boost of +x3 PL but causing wear to their internal systems if used for too long. After every competitive use against another player, Overdrive is tuned down by -x1 at the end of the thread, requiring 1,000 Zeni per +1x for Realignment costs.This Special Technique may stack on top of other transformations, so if the Android were to use their α(x6) form they could fight with a (x9) modifier, and so on.
Android Shop
Androids have access to the Android Shop where Android items and upgrades may be purchased.
Reconstruction
Androids may completely rebuild themselves after a fight if they die by paying Zeni. This allows them to avoid going to Other World at tiered costs. Review rules in the Android Shop for further details.
High Energy Module
Once an Android reaches 100,000 PL they have the internal rigor to withstand the installation of a High Energy Module, which will drastically increase their energy reserves. As such, they will rarely be fatigued, and their ability to deal with extreme heat generated by their massive power is vastly improved. Due to this extreme energy-use efficiency, a High Energy Android's Overdrive Recalibration cost is halved. This is permanent.]
Techniques
Offensive
[N1]Lightning Bomb - Carva holds it right hand out, open palmed before him. As he gathers energy using his new generators and such, green lightning dances across his fingertips, and a baseball sized ball of electricity infused ki ball. He then hurls the bomb at his opponent, exploding on impact. 33% of Carva's PL.
[Up2]Devastation Bomb - Able to focus ever more of his ki into his Lightning Bomb, the attack grows bigger in size. Charged above Carva's head with an open palm, lightning now arcing up his arm. Once again, hurled like a baseball and explodes on impact. 66% of User's PL.
[Mp3]Obliteration Bomb - Lightning bomb at it's final level, charged with both hands above Carva's head as he levitates. Generally grows to the size of a large Earth boulder, and as Carva grows more powerful it could potentially destroy planets. 100% of Carva's PL.
[N1]Harbinger α (ALPHA) - His aura flaring, Carva raises his arms to his sides, charging his Ki. Two balls of light for in either hand, and he brings his hands before him to fire a beam of orange energy at his target. 33% of Carva's PL dmg to opponent.
[Up2]Harbinger Ν (Nu) - An upgraded version of Haringer ALPHA, this attack is charged in the exact same way, however Carva pushes his power even further. Environmental changes happen as he charges this upgraded version of his new attack, with the ground below his feet vibrating and pebbles levitating. Beam becomes larger, with more of a head to it. 66% of Carva's PL dmg to Opponent.
[Mp3]Harbinger Ω - The final version of an attack Carva developed during his time on Hell. Carva levitates high into the air and opens his arms, green electricity arcing about his body. As he powers up this attack, many environmental changes occur, including storms and quakes. As the power of the attack reaches it's apex, he thrusts both hands forward and fires off a devastating and huge wave of ki, engulfing the opponent. 100% of Carva's PL.
[N1]Deadly Eye Beam - At it's lowest level, he takes a page out of his creator's book, firing two beams of green light from his eyes. 33% of Carva's PL.
[Up2]Deadly Eye Beam 2 - (Originally was Heartstopper Finger Beam before Carva's "Upgrade") - Same as it's lower level, with more power behind the attack. 66% of Carva's PL.
[V2]Piercing Eyebeam - Turning up the heat and focusing his energy, Carva can pierce through an opponent's barrier to deliver 33% of his PL in damage.
[Mp3]Final Eyebeam - The final tier of this attack is more devastating than the first two. Carva is capable of Killing an opponent with this attack. 100% of Carva's PL.
[N1]Burakku Raion no Ken
Offensive
[N1]Lightning Bomb - Carva holds it right hand out, open palmed before him. As he gathers energy using his new generators and such, green lightning dances across his fingertips, and a baseball sized ball of electricity infused ki ball. He then hurls the bomb at his opponent, exploding on impact. 33% of Carva's PL.
[Up2]Devastation Bomb - Able to focus ever more of his ki into his Lightning Bomb, the attack grows bigger in size. Charged above Carva's head with an open palm, lightning now arcing up his arm. Once again, hurled like a baseball and explodes on impact. 66% of User's PL.
[Mp3]Obliteration Bomb - Lightning bomb at it's final level, charged with both hands above Carva's head as he levitates. Generally grows to the size of a large Earth boulder, and as Carva grows more powerful it could potentially destroy planets. 100% of Carva's PL.
[N1]Harbinger α (ALPHA) - His aura flaring, Carva raises his arms to his sides, charging his Ki. Two balls of light for in either hand, and he brings his hands before him to fire a beam of orange energy at his target. 33% of Carva's PL dmg to opponent.
[Up2]Harbinger Ν (Nu) - An upgraded version of Haringer ALPHA, this attack is charged in the exact same way, however Carva pushes his power even further. Environmental changes happen as he charges this upgraded version of his new attack, with the ground below his feet vibrating and pebbles levitating. Beam becomes larger, with more of a head to it. 66% of Carva's PL dmg to Opponent.
[Mp3]Harbinger Ω - The final version of an attack Carva developed during his time on Hell. Carva levitates high into the air and opens his arms, green electricity arcing about his body. As he powers up this attack, many environmental changes occur, including storms and quakes. As the power of the attack reaches it's apex, he thrusts both hands forward and fires off a devastating and huge wave of ki, engulfing the opponent. 100% of Carva's PL.
[N1]Deadly Eye Beam - At it's lowest level, he takes a page out of his creator's book, firing two beams of green light from his eyes. 33% of Carva's PL.
[Up2]Deadly Eye Beam 2 - (Originally was Heartstopper Finger Beam before Carva's "Upgrade") - Same as it's lower level, with more power behind the attack. 66% of Carva's PL.
[V2]Piercing Eyebeam - Turning up the heat and focusing his energy, Carva can pierce through an opponent's barrier to deliver 33% of his PL in damage.
[Mp3]Final Eyebeam - The final tier of this attack is more devastating than the first two. Carva is capable of Killing an opponent with this attack. 100% of Carva's PL.
[N1]Burakku Raion no Ken
[N1]Dragon's Breath - As Carva fights, his anger soon starts to get the better of him and a sort of fire begins to burn. If he allows this to happen for too long, this fire anger may activate his Overdrive by accident which could lead to costly repairs having to be made. Carva has perfected a technique to release this fire by expelling a large plume of flames from his mouth toward his enemy. 33% of Carva's PL.
Support
[Su]Flash Bomb - Carva forms a mid-sized ball of ki and slams it into the ground, the ball exploding into a bright flash. Stuns for 1 round at 100% PL. Can disrupt a charging attack if the stun power level is within 80% of the opponent's power level.
[Su2]Flash Bomb 2- Carva gathers ki in his hand and slams it into the ground, creating an intensely blinding flash. Stuns for 1 round at 200% PL. Can disrupt a charging attack if the stun power level is within 80% of the opponent's attack's power level.
[SU3]Flash Bomb 3- The final version of this attack will blind even the most powerful foe, and maybe even disrupt the charging of an attack. Stuns for 1 round at 300% PL. Can disrupt a charging attack if the stun power level is within 80% of the opponent's attack's power level.
Novice Android Speed [SU1]
Through a sudden burst of speed you leave behind a static image of yourself to distract your opponent, this technique allows you to completely dodge techniques beneath 100% of your PL. This technique uses 1 KP in KP Battles and cannot be charged.
Adept Android Speed [SU2]
Through a sudden burst of speed you leave behind a image of yourself to distract your opponent this image can preform a basic set of chosen movements when created to make the distraction more believable, this technique allows you to completely dodge techniques beneath 200% of your PL . This technique uses 2 KP in KP Battles and cannot be charged.
Mastered Android Speed [SU3]
Through a sudden burst of speed you leave behind a controlled image of yourself to distract your opponent, you have complete control over it and the image is capable of preforming any feats you yourself are capable of, it cannot however actually harm an opponent, this technique allows you to completely dodge techniques beneath 300% of your PL. This technique uses 3 KP in KP Battles and cannot be charged.
[SU]Stealth Mode - The ability to suppress one's Ki.
Utility
[Ut]Enhanced Scouter Technology - Most Androids can only sense and Measure power levels with their scouters. Carva has managed to tweak his built in scouter with extra functionality such as Night Vision, which allows him to see in pitch darkness, or the ability to pick up a target's heat signature to pinpoint their location. This would also include an x-ray function which would be able to pick up on an opponent's weaknesses I.E. a previously injured spot such as a recently healed bone.
[Ut2]Enhanced Scouter Technology (Lock On) - Carva's scouter also comes equipped with a cross hair which he can use to "lock on" to a specific part of the opponent's body. Once locked on, his attacks would specifically target said area to damage it further. (Such as recently injured spots on opponent's body previously mentioned above.)
[UT]Saiya-Jin Spirit - Having come to terms with his current state, Carva's power has increased greatly and his mastery of his own ki has increased exponentially. Using this skill, Carva learned to reactivate his organic matter through a great understanding of his Saiya-jin warrior spirit. As such, he starts out every battle in his natural base but as he uses his mechanical parts to amplify his power, his organic components change in appearance to match the increase much like a true Saiya-jin's golden form. This skill is used exclusively in conjunction with Ki setting and overdrive.
(I.E. Carva's natural base is 150,000. He uses ki setting to amplify his power times 6 (the first Android trans tier, 900,000) and his Saiyan spirit causes his eyes to go completely blank, his black hair to grow starker in appearance, and actually generate a visible yellow aura much like FSSJ. His times 9 would look like SSJ, but with silver hair, increased muscle (his organics), and blood red eyes.)
(Note: Carva cannot raise his base above what he is mechanically capable of. So if he hasn't achieved his x14 for example, he can't do it.)
False Synthetic Super Saiya-Jin - 869,346 - Hair stays blsck, blazing white aura is generated. Eyes go completely red, muscles tense. x6.
Synthetic Super Saiya-Jin 1.0 - 1,304,019 - Hair grows starker and turns a brilliant shade of sterling silver, eyes turn red in the irises. Carva gains a brilliant golden aura and his muscles tense. x9
Special
None yet.
Tech Slots: 21/21(23 with Bonus Android weaponry)