Pipa
Archived
PL: 19,119; Great Namek(Demonic Will) (x3); Makyo Star(x8); Items: One-Use Space Pod, Onyx Scimitar, 1 5,000PL Guard, Upgraded Ship (6 occupant ship), x80 Gravity Chamber, Heavy Weights; Zeni: 0
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Post by Pipa on Jan 19, 2015 5:20:17 GMT
One of many opinions that has come out of this discussion so far is that transferring PL altogether should be banned. I felt this was a good place to get the voting started because if this is what the player base wants, the rest of the discussions are not a judicious use of our time. This is the easiest poll- do we want transfers to be a thing in our community? Side 1. Kill all transfers. I would personally say to not allow ANY transfers at all. Power Level or Zeni at all. I mean that it will make people not train up their characters. It is not fair to new players to have someone just kill characters willy nilly and transfer their powers to a new character. It will bring in super powered characters at next to no time invested on them. Side 2. Keep them and discuss further what is and is not allowed. However Ninjin, "It will make people not train up their characters." is false. If you can train up to 20K, that is still about a 6th of what it takes to get to Tier 2 transformations. They are weak. Please vote with only one account (cheaters will be easily caught). Note that you won't be able to see the results until after, to prevent votes from being shifted due to peer pressure.
Feel free to elaborate further on your sides and make campaign signs and slogans for everyone's amusement.
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Post by Deleted on Jan 19, 2015 5:42:43 GMT
My side is simple as this. To start every character on here humble. Right now if we allow it 20k is a rather decent advantage over other people. I understand where it will come out that people can do this in the future and maybe in the future it could be removed. For myself who has pretty much grinded out the power that I have and I feel better for it. So to me someone being able to bring in a character at 1/2 of my power right off the bat where they could be building a character personality wise and other means wise kind of irks me. I am willing to listen to the other side of this argument as this does need to be spoken out about.
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Post by Alaistair on Jan 19, 2015 5:53:12 GMT
I'd say keep them, but put in rules for what qualifies for them and what doesn't.
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Rain
Rising Soul
PL: 43,089; Hidden Potential(x4): 172,356; Items: One Use Space Pod, Heavy Weights (7,981| 31,924), ‘I <3 Bao’ t-shirt ; Zeni: 3,279
Tag: @rain
OOC Name: Saiyan, Kagami
Posts: 122
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Post by Rain on Jan 19, 2015 5:59:45 GMT
Honestly, I'd rather them get an advanced start rather than getting a percentage or transferring completely. What I mean by advanced starts is higher pl start and a few basic items that would still make allow players who have worked hard to receive some kind of benefit but still be fair to those who are just starting out with their characters.
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Pipa
Archived
PL: 19,119; Great Namek(Demonic Will) (x3); Makyo Star(x8); Items: One-Use Space Pod, Onyx Scimitar, 1 5,000PL Guard, Upgraded Ship (6 occupant ship), x80 Gravity Chamber, Heavy Weights; Zeni: 0
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Post by Pipa on Jan 19, 2015 6:04:12 GMT
Honestly, I'd rather them get an advanced start rather than getting a percentage or transferring completely. What I mean by advanced starts is higher pl start and a few basic items that would still make allow players who have worked hard to receive some kind of benefit but still be fair to those who are just starting out with their characters. For those who agree vote to keep transfers, and we will discuss what you propose in the transfer thread. By voting to remove transfers here you want no benefit to go to a new alt at all.
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Nai-Ran
Archived
(Transferred to Kari-Ko)
Tag: @nairan
Posts: 450
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Post by Nai-Ran on Jan 19, 2015 9:49:18 GMT
I'm against removing PL transfers completely. After all, it's not like the person playing the character with the transferred PL is getting a free ride. They still worked to get that PL themselves, just as a different character that they wouldn't be rping anymore. I agree that there needs to be a limit on how much can be transferred, and it needs to be clearly spelled out what types of situations would allow it. However, I believe it should be kept to some extent.
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Post by Deleted on Jan 19, 2015 14:33:35 GMT
I am willing to concede the point when it comes to fully removing the transfer if the parameters where clearly spelt out and. And this is a big if. Every single thing needs to be spelled out and the person should only be allowed to move the Power one time from character to character. I am saying once is fine but we cannot have someone constantly just killing their character to power their new character when they get tired of RPing the person. Especially once we get the Afterlife brought into the site. As I see someone starting several characters and killing them within a month and transferring the power level from these say two characters and placing the combined total into another single character. This is the scenario that I am hoping that we somehow avoid in the future.
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Post by Deleted on Jan 19, 2015 20:34:09 GMT
I feel that free powerlevel transfers from one character to another shouldn't exist as it lowers incentives of making well developed characters. This point could be looked at in two ways:
1) players wouldn't spend as much time developing their characters at creation because if they don't like the character then they can reboot it without having to start from scratch. 2) players wouldn't spend as much effort in developing characters within the roleplay because they could make a whole new character that is stronger than the start instead of doing the more interesting thing and causing a personality shifting moment in the roleplay. (An examplewould be a hero starting to believe in the pointlessness of protecting others and turns evil).
Characters are not set in stone after you've made them, and I would much rather play with a few characters with complex backstories and little twists on their personalities than a lot of stereotypical characters.
I'm not sure if we need to strongly limit or remove powerlevel transfers but I'm certain that the better option is to not have free transfers from old characters to new characters.
*another thing I just thought about: wouldn't people be more hesitant to have their characters killed if they couldn't get compensation for their dead character?
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Pipa
Archived
PL: 19,119; Great Namek(Demonic Will) (x3); Makyo Star(x8); Items: One-Use Space Pod, Onyx Scimitar, 1 5,000PL Guard, Upgraded Ship (6 occupant ship), x80 Gravity Chamber, Heavy Weights; Zeni: 0
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Post by Pipa on Jan 20, 2015 7:37:46 GMT
Looks like keeping is the clear winner here, but let's have President Bao or Zucceta IP check to make sure people weren't rigging.
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jinzon
Rising Soul
PL: 61,129
Bio-Metabolize (x3)
Zeni: 3,403
Tag: @jinzon
OOC Name: Android, Saiyan, Human
Posts: 153
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Post by jinzon on Jan 20, 2015 19:13:34 GMT
I say keep it, but each person that requests the transfer give a valid reason for it. And that it is monitored so that the system isn't abused.
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Post by President Bao on Jan 21, 2015 3:25:27 GMT
Poll is legit.
The transfers were included as a way for people to retain up to 20,000 pl on a new character, a leg up on their start but in the greater scheme of things not too much. Obviously 'character hopping' isn't really desirable, but the limit does mean there isn't really an exploit/gain from doing it.
I personally think it's a good idea to have, though there is certainly room to consider how 'precious' such a resource should be, should it be a default 'right' or a scarce commodity which is either permanently restricted or accrued over time. There are valid arguments fr and against both.
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