Post by u8koramund on Oct 14, 2017 18:18:02 GMT
Name: Koramund Baron of the Red Sands, The Thousand Tailed
Home Universe: 8
Appearance:
Species: Bio-Android
( Saiyan, Human, Namekian)
Gender: Male
Age: 63+
League Tier:
Major League / 500,000
History:
Koramund was an unstable, genetic atrocity that created a massive tree in Jingle Village. That one event for Koramund determined just how unstable he was. In Universe 8, the even stronger Wyntre would have accepted his call for help, and destroyed Zuccetaś Great Ape attack. Major threats to the Arcosian Empire later in life, Zucceta and Reikiko, had the tables flipped and wiped out then and there, to only be later revived. Koramund would lash out, and consume the Saiyan Queen, transforming into his Semi-Perfect Form, aiding Wyntre in the cleanup duty…
Koramund, with enough genetic material, would finally become stabilized. With fresh eyes upon a dark world, it took him a mere moment to remember the light he had to follow. He knelt to Wyntre, becoming her personal Body Guard and right-hand man. He took care with his tasks, making sure to please his mistress while serving her faithfully. Koramund was always in the shadows, faithfully enacting her will upon those not worthy of her attention, and making sure threats were swiftly punished.
Koramund would leave the Empire for an extended mission, slaughtering any survivors of the Chimera Empire or Mazoku Domaine, and from the slaughter... would be killed. Within Hell, he found fear. Fears, Desire, Lust, Greed, things that he never knew he had... but discovered the meaning of. His own stupidity, his naivety... these were things he felt a great desire to remove from himself. He learned of how a great namekian on Earth had shattered themselves into two. He shattered himself just the same, creating a refined version of himself with all of his hopes and dreams, save for one, and left it there in hell. Aksor, The Forgotten Hope, would survive in hell from then on. Koramund, the Thousand Tailed would rise, filled with only the desire to serve his master. With newfound willpower, he threw away whatever little inklings of pride he had to gain the teachings of Beelzebub.
Koramund would claw his way out of Hell, and finally, earn his right to be by Wyntre's side. He consumed Reikiko, and became the strongest Bio-Android in all of Universe 8. He became... Perfect. He returned to Wyntre, and without a single word of what had happened, he simply stood there by her side. She had given him purpose, a life, a home... and everything he was, will be, or shall be, is now in her name and grace. He marches forward, training to become even stronger to win the tournament for his mistress.
Techniques:
Home Universe: 8
Appearance:
Species: Bio-Android
( Saiyan, Human, Namekian)
Gender: Male
Age: 63+
League Tier:
Major League / 500,000
History:
Koramund was an unstable, genetic atrocity that created a massive tree in Jingle Village. That one event for Koramund determined just how unstable he was. In Universe 8, the even stronger Wyntre would have accepted his call for help, and destroyed Zuccetaś Great Ape attack. Major threats to the Arcosian Empire later in life, Zucceta and Reikiko, had the tables flipped and wiped out then and there, to only be later revived. Koramund would lash out, and consume the Saiyan Queen, transforming into his Semi-Perfect Form, aiding Wyntre in the cleanup duty…
Koramund, with enough genetic material, would finally become stabilized. With fresh eyes upon a dark world, it took him a mere moment to remember the light he had to follow. He knelt to Wyntre, becoming her personal Body Guard and right-hand man. He took care with his tasks, making sure to please his mistress while serving her faithfully. Koramund was always in the shadows, faithfully enacting her will upon those not worthy of her attention, and making sure threats were swiftly punished.
Koramund would leave the Empire for an extended mission, slaughtering any survivors of the Chimera Empire or Mazoku Domaine, and from the slaughter... would be killed. Within Hell, he found fear. Fears, Desire, Lust, Greed, things that he never knew he had... but discovered the meaning of. His own stupidity, his naivety... these were things he felt a great desire to remove from himself. He learned of how a great namekian on Earth had shattered themselves into two. He shattered himself just the same, creating a refined version of himself with all of his hopes and dreams, save for one, and left it there in hell. Aksor, The Forgotten Hope, would survive in hell from then on. Koramund, the Thousand Tailed would rise, filled with only the desire to serve his master. With newfound willpower, he threw away whatever little inklings of pride he had to gain the teachings of Beelzebub.
Koramund would claw his way out of Hell, and finally, earn his right to be by Wyntre's side. He consumed Reikiko, and became the strongest Bio-Android in all of Universe 8. He became... Perfect. He returned to Wyntre, and without a single word of what had happened, he simply stood there by her side. She had given him purpose, a life, a home... and everything he was, will be, or shall be, is now in her name and grace. He marches forward, training to become even stronger to win the tournament for his mistress.
Techniques:
Technique Name: [SU] Cellular Dominance Description: Koramund's Bio-Android virus has degraded his cells so much, they have begun to lose their shape, and he uses this to keep himself together, or abuse the fact he is now part goo. This allows him to shift his body, liquidize organs, and generally control his body, but he still requires his vital organs and bones to survive. Techniques at 100% power level do nothing to Koramund when used to dodge, requiring 1 KP.
Technique Name: [Su2] Molecule Dominance Description: By vibrating at the molecular level, the degraded cells of Koramund can shrink and fit between gaps of physical items, walking through, around, and in an object with ease, or even turning into a liquid. This technique can only be used on a small scale on organs to allow Koramund to move at super-sonic speeds without internal organ damage, but violent accelerations still cause damage. Techniques at 200% power level do nothing to Koramund when used to dodge, requiring 2 KP.
Technique Name: [Su3] Biological Superiority Description: The ultimate in body control, allowing cells to be so self-efficient, Koramund no longer requires internal organs. He can morph and manipulate his body with the only limit being how much cells and matter he has. He can reform and collect himself like water collecting himself. This is the upgraded variant of Molecule Dominance and Cellular dominance. Techniques at 300% power level do nothing to Koramund when used to dodge, requiring 3 KP.
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Technique Name: [N1] Fall's Demise Description: Koramund stomach rips open while forming a blood red orb. The orb fires like a machine gun, unleashing a 'reigning' hail of energy bullets.
Technique Name: [Up2] Winter's Demand Description: Koramund forms the blood red orb that splinters him in two, but the orb is the size of a bottle cap. The flesh around the orb turns into a rose-like pattern, and it's tipping unleashes crimson lightning into the orb charging it a moment before it fires into an eruption of ki.
Technique Name: [MP3] Summer's Sin Description: Koramund creates a single blood-red orb that has a teal ring inside it, surrounding an abyssal black core. The attack orbits around Koramund before splintering into 100 tiny orbs, and unleash in tiny lasers into the sky, and then down towards a foe. The attack can be brought down to as low as .25% power level, allowing for a monstrous amount of shots to be fired,
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Technique Name: Flight (bukujutsu) Description: Koramund can now go the way of the bird, he can fllllyyyyy.
Technique Name:[N1] Phantom Resurrection Description: With planet busting power being the norm, Koramund need to update his arsenal to keep a dark sense of fear. Creating a pitch black orb of darkness, Koramund creates a gravity well that starts to drag the near by environment to the orb, before the bomb is fired. When the Phantom Resurrection detonates, all the absorbed material is expelled at once.
[UV2] Void Obliteration Description: Size must be mastered, and that has been achieved. Koramund creates a massive amount of energy, but the Phantom Resurrection makes it into the size of a normal ki blast, making the detonation not only a surprise, but a painful one. The large amount of power placed into one tiny spot makes the move's mass become hyper-dense, but fills the void, so anyone around the Void Obliteration feels as if gravity is pushing against them. This move if it pierces into a planet is capable of planet destruction. Anyone who is 33% of Koramund's PL is effected by the Void Obliteration's gravity output.
[UV3] Summoner of the Void - World Maker Description: Koramund creates the Phantom Resurrection and pumps it to the brim with ki, before creating a second larger Phantom Resurrection around the first. The first smaller Phantom Resurrection turns into a Void Obliteration, spitting out all the matter into the larger Phantom Resurrection, and then more and more ki gets put in until its filled 100%, and the Phantom Resurrection can barely hold anything else in. Koramund feels the dark hole embedded in his heart, feeling both love and void, fusing them into the four spheres to create a large sphere, glowing with pure death. Koramund then turns into liquid, flies above the massive sphere, then drops the bomb, causing a vast violent explosion. This attack when it finishes exploding creates a vast fertile forest by reforming the destroyed material. Anyone or thing within 33% of Koramund's PL is effected the Void Obliteration's Gravity Well
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Technique Name: [SU] Biological Tension Description: The Koramund version of Ki Sensing, allowing him to find power levels above a thousand but underneath he is completely clueless, but the way he finds it is special. He can see in a thermal-like way, his foes glowing brighter the more ki they have, and that leads them to their doom.
Technique Name: [SU1] Ki Suppression Description: Koramund has learned to suppress his ki, lowering his power level massively, and then tied with his ability to change his shape and color, he is practically invisible!
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Technique Name: [N1] Energy Infection
Description: Koramund begins this attack by covering himself in a blood red whistling liquid, pouring from every part of his flesh, with pitch black energy crackling around it. The black lightning harms the mind with unholy whispers. Can not be used to stop other attacks via beam struggle. Only works on sentient foes.
[V2] Paranoid Infection
Description: Koramund begins this attack by covering himself in a blood red whistling liquid, pouring from every part of his flesh, with pitch black energy crackling around it. Koramund can phase through a target, or the target can phase through him, and leave a neural parasite. The neural parasite is a blob of energy that infects the target's brain, making them see illusions and vile monsters that can harm them. This does 10% PL per turn. Koramund can connect to the infection to change the illusions and see what the fears look like. Sentient creatures are effected. Expires after 30% of Koramund's PL has been dealt to the foe from Paranoid infection.
Technique Name:[UV3] Saṃsaara Panphobia
Koramund's evolved Panphobia, turned into a horrifically powerful attack via its latest incarnation, that of the cycle of life and death. Koramund activates this technique by engulfing himself in a coat of blood red screaming energy, that is as loud as thunder itself. The thundering sounds stop, completely making the environment silence, and is then all replaced by his vast scream, "SAMSAARA PANPHOBIA!" The ground under his target explodes into a well of a pitch black inky substance, that if touched infects the target with Panphobia. The substance disintegrates one post later, returning into the soil. This attack deals 10% of Koramund's PL per turn, and this attack is over once 60% of Koramund's PL has hit the target.
Panphobia - Fear of Everything (Koramund's version allows him to read the emotions, thoughts and actions of a target, and finally change who a person sees during the effect
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Technique Name: [SU1] Telepathy Description: Koramund can connect to 10 people's minds, speaking to them casually, or up to 50 if he does not attack.
Technique Name: (su1) Burning Light Description: Koramund grows flowers all over his body that split off, and float around. The petals then glow for a few moments, before exploding into light violently, blinding anyone who looks at it.
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Technique Name: [Su3] Magic Generation Description: Koramund generates Hell magic, and utilizes it to create objects. The object is as durable as 100% of his current PL.
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Multi-Form [UT1] Through this technique you can create a copy of yourself dividing your power evenly between yourself and the copy
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[N1] Ki Barrier: Through some proper Ki Manipulation, you've gained the ability to summon a barrier made of Ki! It charges at 33% per turn. If the Barrier user is within 65% of the attack's PL, the damage is halved. (IE: If a Ki Barrier had 2,000 PL, and was broken by a 3,000 PL attack, the bleed-through damage would be 500 PL instead of 1,000). If the Barrier user is lower than 65% of the incoming attack, the damage reduction is only 25%.
[UP2] Super Ki Barrier: Through some proper Ki Manipulation, you've gained the ability to summon a barrier made of Ki! It charges at 66% per turn. If the Barrier user is within 65% of the attack's PL, the damage is halved. (IE: If a Ki Barrier had 2,000 PL, and was broken by a 3,000 PL attack, the bleed-through damage would be 500 PL instead of 1,000). If the Barrier user is lower than 65% of the incoming attack, the damage reduction is only 25%.
[MP3] Ultra Ki Barrier: Through some proper Ki Manipulation, you've gained the ability to summon a barrier made of Ki! It charges at 100% per turn. If the Barrier user is within 65% of the attack's PL, the damage is halved. (IE: If a Ki Barrier had 2,000 PL, and was broken by a 3,000 PL attack, the bleed-through damage would be 500 PL instead of 1,000). If the Barrier user is lower than 65% of the incoming attack, the damage reduction is only 25%.
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(n1) Living Shadow
Koramunds shadow comes to life, and attacks the foe.
v2 - Shadow Strike
Koramund flies towards his foe, while his shadow comes to life to strike his foe if they try to dodge!
UV3 - Umbral Threshold
Koramund wraps his hand in shadows, transforming it into a black blade that tries to impale his foe. The blade chases after his foe!
Technique Name: [Su2] Molecule Dominance Description: By vibrating at the molecular level, the degraded cells of Koramund can shrink and fit between gaps of physical items, walking through, around, and in an object with ease, or even turning into a liquid. This technique can only be used on a small scale on organs to allow Koramund to move at super-sonic speeds without internal organ damage, but violent accelerations still cause damage. Techniques at 200% power level do nothing to Koramund when used to dodge, requiring 2 KP.
Technique Name: [Su3] Biological Superiority Description: The ultimate in body control, allowing cells to be so self-efficient, Koramund no longer requires internal organs. He can morph and manipulate his body with the only limit being how much cells and matter he has. He can reform and collect himself like water collecting himself. This is the upgraded variant of Molecule Dominance and Cellular dominance. Techniques at 300% power level do nothing to Koramund when used to dodge, requiring 3 KP.
-----
Technique Name: [N1] Fall's Demise Description: Koramund stomach rips open while forming a blood red orb. The orb fires like a machine gun, unleashing a 'reigning' hail of energy bullets.
Technique Name: [Up2] Winter's Demand Description: Koramund forms the blood red orb that splinters him in two, but the orb is the size of a bottle cap. The flesh around the orb turns into a rose-like pattern, and it's tipping unleashes crimson lightning into the orb charging it a moment before it fires into an eruption of ki.
Technique Name: [MP3] Summer's Sin Description: Koramund creates a single blood-red orb that has a teal ring inside it, surrounding an abyssal black core. The attack orbits around Koramund before splintering into 100 tiny orbs, and unleash in tiny lasers into the sky, and then down towards a foe. The attack can be brought down to as low as .25% power level, allowing for a monstrous amount of shots to be fired,
------------
Technique Name: Flight (bukujutsu) Description: Koramund can now go the way of the bird, he can fllllyyyyy.
Technique Name:[N1] Phantom Resurrection Description: With planet busting power being the norm, Koramund need to update his arsenal to keep a dark sense of fear. Creating a pitch black orb of darkness, Koramund creates a gravity well that starts to drag the near by environment to the orb, before the bomb is fired. When the Phantom Resurrection detonates, all the absorbed material is expelled at once.
[UV2] Void Obliteration Description: Size must be mastered, and that has been achieved. Koramund creates a massive amount of energy, but the Phantom Resurrection makes it into the size of a normal ki blast, making the detonation not only a surprise, but a painful one. The large amount of power placed into one tiny spot makes the move's mass become hyper-dense, but fills the void, so anyone around the Void Obliteration feels as if gravity is pushing against them. This move if it pierces into a planet is capable of planet destruction. Anyone who is 33% of Koramund's PL is effected by the Void Obliteration's gravity output.
[UV3] Summoner of the Void - World Maker Description: Koramund creates the Phantom Resurrection and pumps it to the brim with ki, before creating a second larger Phantom Resurrection around the first. The first smaller Phantom Resurrection turns into a Void Obliteration, spitting out all the matter into the larger Phantom Resurrection, and then more and more ki gets put in until its filled 100%, and the Phantom Resurrection can barely hold anything else in. Koramund feels the dark hole embedded in his heart, feeling both love and void, fusing them into the four spheres to create a large sphere, glowing with pure death. Koramund then turns into liquid, flies above the massive sphere, then drops the bomb, causing a vast violent explosion. This attack when it finishes exploding creates a vast fertile forest by reforming the destroyed material. Anyone or thing within 33% of Koramund's PL is effected the Void Obliteration's Gravity Well
------------------------
Technique Name: [SU] Biological Tension Description: The Koramund version of Ki Sensing, allowing him to find power levels above a thousand but underneath he is completely clueless, but the way he finds it is special. He can see in a thermal-like way, his foes glowing brighter the more ki they have, and that leads them to their doom.
Technique Name: [SU1] Ki Suppression Description: Koramund has learned to suppress his ki, lowering his power level massively, and then tied with his ability to change his shape and color, he is practically invisible!
----------------
Technique Name: [N1] Energy Infection
Description: Koramund begins this attack by covering himself in a blood red whistling liquid, pouring from every part of his flesh, with pitch black energy crackling around it. The black lightning harms the mind with unholy whispers. Can not be used to stop other attacks via beam struggle. Only works on sentient foes.
[V2] Paranoid Infection
Description: Koramund begins this attack by covering himself in a blood red whistling liquid, pouring from every part of his flesh, with pitch black energy crackling around it. Koramund can phase through a target, or the target can phase through him, and leave a neural parasite. The neural parasite is a blob of energy that infects the target's brain, making them see illusions and vile monsters that can harm them. This does 10% PL per turn. Koramund can connect to the infection to change the illusions and see what the fears look like. Sentient creatures are effected. Expires after 30% of Koramund's PL has been dealt to the foe from Paranoid infection.
Technique Name:[UV3] Saṃsaara Panphobia
Koramund's evolved Panphobia, turned into a horrifically powerful attack via its latest incarnation, that of the cycle of life and death. Koramund activates this technique by engulfing himself in a coat of blood red screaming energy, that is as loud as thunder itself. The thundering sounds stop, completely making the environment silence, and is then all replaced by his vast scream, "SAMSAARA PANPHOBIA!" The ground under his target explodes into a well of a pitch black inky substance, that if touched infects the target with Panphobia. The substance disintegrates one post later, returning into the soil. This attack deals 10% of Koramund's PL per turn, and this attack is over once 60% of Koramund's PL has hit the target.
Panphobia - Fear of Everything (Koramund's version allows him to read the emotions, thoughts and actions of a target, and finally change who a person sees during the effect
-------
Technique Name: [SU1] Telepathy Description: Koramund can connect to 10 people's minds, speaking to them casually, or up to 50 if he does not attack.
Technique Name: (su1) Burning Light Description: Koramund grows flowers all over his body that split off, and float around. The petals then glow for a few moments, before exploding into light violently, blinding anyone who looks at it.
------------------------
Technique Name: [Su3] Magic Generation Description: Koramund generates Hell magic, and utilizes it to create objects. The object is as durable as 100% of his current PL.
-----------------------------------------------------
Multi-Form [UT1] Through this technique you can create a copy of yourself dividing your power evenly between yourself and the copy
-------------------
[N1] Ki Barrier: Through some proper Ki Manipulation, you've gained the ability to summon a barrier made of Ki! It charges at 33% per turn. If the Barrier user is within 65% of the attack's PL, the damage is halved. (IE: If a Ki Barrier had 2,000 PL, and was broken by a 3,000 PL attack, the bleed-through damage would be 500 PL instead of 1,000). If the Barrier user is lower than 65% of the incoming attack, the damage reduction is only 25%.
[UP2] Super Ki Barrier: Through some proper Ki Manipulation, you've gained the ability to summon a barrier made of Ki! It charges at 66% per turn. If the Barrier user is within 65% of the attack's PL, the damage is halved. (IE: If a Ki Barrier had 2,000 PL, and was broken by a 3,000 PL attack, the bleed-through damage would be 500 PL instead of 1,000). If the Barrier user is lower than 65% of the incoming attack, the damage reduction is only 25%.
[MP3] Ultra Ki Barrier: Through some proper Ki Manipulation, you've gained the ability to summon a barrier made of Ki! It charges at 100% per turn. If the Barrier user is within 65% of the attack's PL, the damage is halved. (IE: If a Ki Barrier had 2,000 PL, and was broken by a 3,000 PL attack, the bleed-through damage would be 500 PL instead of 1,000). If the Barrier user is lower than 65% of the incoming attack, the damage reduction is only 25%.
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(n1) Living Shadow
Koramunds shadow comes to life, and attacks the foe.
v2 - Shadow Strike
Koramund flies towards his foe, while his shadow comes to life to strike his foe if they try to dodge!
UV3 - Umbral Threshold
Koramund wraps his hand in shadows, transforming it into a black blade that tries to impale his foe. The blade chases after his foe!