Let's keep this on task though and consider this what if we changed the proposal a little here and allowed for something like this:
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Proposal - Since we currently don't have multiple worlds, my proposal is to bring the travel mechanic in for different regions on Earth. This gets the world feeling more properly expansive and encourages RPing one of the aspects that is often overlooked on dragonball roleplays - Adventure. Inspired by Nai-ran.
It also opens possible opportunities for people/factions to do things like what Tsumuri is currently doing in North Capital, where you take actions while people are distracted elsewhere. All values tweekable depending on how fun/troublesome this proves to be in practice))
-- players must do entrance and exit threads to travel between areas(can double as training or interaction threads)
-- takes 1 day to travel within your current region(eg. Eastern Capital to Bamboo Forest),
-- 2 days to travel outside region (eg. Eastern Capital to Mt Frappe)
-- can speed up travel with techniques or items or public transport (see below)
-- Those who choose to buy and use these vehicles for traveling and role play purposes gain a special reward when used.
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>>Transportation:
Alongside the new travel mechanic would come ways to increase your efficiency at such. People could chose to use techniques(eg. Flight, instant transmission, etc.), or buy transportation.
> Transport ticket
-- 200z, travel between main cities, expires on use[replaces redundant 'one use spacepod' currently being used]
-- After usage the traveler gains +100 PL from their travel thread when graded.
> Basic Vehicle (eg. Bulma's Bike)
-- 800z, reduces travel by 1 day, 1 seat
-- +300z per seat
-- +1000z for engine/hover upgrade (reduces travel by 2 days)
-- After usage the travelers may gain +300 PL when they reach their destination.
> 'Hover Car' (example of 'prefab' using above figures)
--2700z (includes engine upgrade and 3 extra seats)
-- After usage, when they reach their destination, grant all travelers +300 Zeni.
> 'Transport shuttle' (like the one yamcha and co often used, such as in android and buu saga)
--3900 (includes engine upgrade and 7 extra seats)
-- After usage grant them +1 Senzu Bean upon arriving at their destination.
(can be 'flavoured' any way player likes, for example: )
> 'Nimbus Cloud'
-- 2100z (includes engine upgrade, 1 seat)
-- After usage, when they reach their destination, the user may gain access to a Master/Teacher.
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This way people can have a small bonus for this extra bit of role playing with their vehicles if they choose to use them.
I based this on what I remember of original Dragon Ball and DBZ.
> 1) The people often seem to get stronger after traveling by foot, especially when you consider, well, Goku just naturally walked on foot most of his life and ran into things like giant fish, etc. in the wilderness before her met Bulma.
> 2) Bulma's Bike was a rough ride. They met everything from a pterodactyl to an old man looking for favors. Who wouldn't want to get stronger after that kind of experience.
> 3) This vehicle idea is inspired by the Rabbit Gang. They tried to get people to fill up their money coffers but refused to put Bulma under that scrutiny when they saw her lovely rabbit suit. Instead they gave her royal treat, and so did the townspeople for a brief time.
> 4) After Vegeta was blasted by Goku, well, Roshi and the others flew in for the rescue, so I became convinced that this rescue operation, and his subsequent arrival at the hospital could have only been done with the fact that they brought their own Senzu Beans to keep him alive until they got there.
> 5) Roshi gave this one to Goku free of charge on the expectation he'd return and train with him. So go figure it'd be useful for anything else then finding a loving and kind master. Thank you Master Roshi!