Post by Vi-Poi on Mar 1, 2017 5:54:32 GMT

Ghosts The restless dead, ghosts are spirits who have the ability to move between the dimensions of life and death, often to meddle in mortal affairs. Shunned and feared throughout the ages, reports of ghost sightings have grown in recent years, coinciding with a sharp rise in war and violence across the Universe. Name Pun Theme(s): Ghost names vary based on their original race. Canon Examples: |
Starting Planet: Otherworld | Starter Power Level: 100 - 1500 |
Appearance: Ghosts vary in appearance, and in their innate state carry over the physical characteristics of their past life. Weak ghosts are more ethereal and vague, but powerful ghosts can perfectly mimic the living, and take whatever form they please. |
Background: After receiving judgement from King Yemma, most souls are sent to either heaven or hell. While a small amount of exceptional people regain their bodies after a time in the afterlife, most remain as formless wisps. On rare occasion, these souls manage to escape the afterlife without a body. The process of leaving the mortal world twists the wisp into a ghostly spirit, often fragmenting their memories during the process. The ghost is then stuck in a perpetual cycle of phasing between the worlds of the living and the dead. The more powerful a ghost becomes, the more liberty they have with their form. Some regain their memories and even learn to manipulate their forms into humanoid apparitions of their past selves, while others forever succumb to madness. The goals of ghosts vary. Some live innocuous afterlives and take an interest in mortal affairs, and have been known to open up shops where they collect trinkets of the living world to smuggle back to the afterlife. Others grow frustrated and envious of mortals, seeking to destroy that which they covet. In any case, a ghost finds an enemy in ogres, who often hunt them to preserve cosmic order. |
Racial Abilities: |
Spookify | A dead character may become a ghost by paying the cost of resurrection without a body. Once this is paid they enter the mortal world until they are slain in combat. Like androids, ghosts cannot be selected for hybrid or bio android races. They can also not be made from dead guards or minions. Ghosts are made up of ectoplasm and can be wounded or absorbed as normal. Ghosts always go to Hell without judgement. |
Manifest | During a Celestial Event, a ghost can manifest into the mortal realm and can remain until they are slain. Ghosts must manifest on a planet they have been to before or the planet that they died on. (Usable once per Celestial Event if the ghost started the event in the afterlife.) |
Ogre Aversion | Ghosts are trouble makers in the afterlife, constantly escaping to cause problems in the mortal world. As caretakers, ogres are adept at detecting a ghost's signature. Ghosts can not hide their base power level from ogres with ki sense even when they suppress it from other races. |
Dead Weight | The chi of a ghost is very different from a proper soul. Ghosts do not gain shoki but may train for power level in the afterlife as if they had a body. Ghosts do not receive afterlife or death enabled bonuses in any case. |
Kamikaze | A ghost’s signature attack. When a ghost focuses all its inner ki and turns itself into a makeshift bomb. This however does return the ghost to the afterlife in its goal to destroy its target. (Mechanically the ghost would get a attack of 150% PL attack sent at their foe at the cost of their own life. This is a DE only skill that requires 3kp and can not be charged.) |
Name | Power Level Multiplier | Power Level Requirement | Additional Requirements/Notes |
Haunting | x12 | 0 | On certain nights, a ghost's link to the living world increases exponentially. Starting transformation only usable in a Celestial Event. |
Onibi | x7 | 50,000 | The ghost takes on a more substantive form, and is often accompanied by strange lights. |
Wraith | x18/x12 | 150,000 | Requires Power-Weighting. Evil alternative to Apparition. May appear monstrous. |
Apparition | x16 | 150,000 | Good alternative to Wraith. May appear heavenly. |
Ecto | x20 | 200,000 | Ecto is ogre parlance for powerful ghosts who have mastered the use of their ectoplasm to a high and dangerous degree. |
Otherworldly Aura | x32/x25 | 300,000 | The ghost can now siphon spirit power directly from the Otherworld, increasing its might tremendously. |
Mega Ecto | x43 | 430,000 | Only the greatest heroes and villains attain the designation of Mega Ecto among the Otherworld ogres. These are renegade beings of unstoppable force. |