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Post by President Bao on Aug 29, 2014 16:06:01 GMT
> Travel:Proposal - Since we currently don't have multiple worlds, my proposal is to bring the travel mechanic in for different regions on Earth. This gets the world feeling more properly expansive and encourages RPing one of the aspects that is often overlooked on dragonball roleplays - Adventure. Inspired by Nai-ran. It also opens possible opportunities for people/factions to do things like what Tsumuri is currently doing in North Capital, where you take actions while people are distracted elsewhere. All values tweekable depending on how fun/troublesome this proves to be in practice)) -- players must do entrance and exit threads to travel between areas(can double as training or interaction threads) -- takes 1 day to travel within your current region(eg. Eastern Capital to Bamboo Forest), -- 2 days to travel outside region (eg. Eastern Capital to Mt Frappe) -- can speed up travel with techniques or items or public transport (see below) ___________________________
>>Transportation: Alongside the new travel mechanic would come ways to increase your efficiency at such. People could chose to use techniques(eg. Flight, instant transmission, etc.), or buy transportation.
> Transport ticket -- 200z, travel between main cities, expires on use[replaces redundant 'one use spacepod' currently being used] > Basic Vehicle (eg. Bulma's Bike) -- 800z, reduces travel by 1 day, 1 seat -- +300z per seat -- +1000z for engine/hover upgrade (reduces travel by 2 days) > 'Hover Car' (example of 'prefab' using above figures) --2700z (includes engine upgrade and 3 extra seats) > 'Transport shuttle' (like the one yamcha and co often used, such as in android and buu saga) --3900 (includes engine upgrade and 7 extra seats) (can be 'flavoured' any way player likes, for example: ) > 'Nimbus Cloud' -- 2100z (includes engine upgrade, 1 seat)
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Post by Pieter Wolfbane on Aug 29, 2014 20:21:42 GMT
I'm all good for this! I really can't think of any questions that can't be countered using this system... No, that's a lie.
Question: How much do enable engines to be upgraded to? If people want to visit planets, in the future, what level must the engine be?
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Hitake Itori
Rising Soul
PL: 13,972; Oozaru (x10): 139,720; Items: One Use Pod; Heavy Weights- 3493 | 34,930;Zeni: 611
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Posts: 111
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Post by Hitake Itori on Aug 29, 2014 20:24:00 GMT
I'm guessing at that point we'd have to buy the space ships that are in the item shop? These all sound mainly like vehicles made only for earth.
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Hinote
Archived
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Posts: 9
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Post by Hinote on Aug 29, 2014 21:15:33 GMT
I think as a concept this is pretty neat... but the execution of making it take actual days to travel between locations on the same planet is a bit... terrible. The characters on here are on the DBZ tier of power and by that point travel around the world was EASY taking at most a few minutes of travel at the EARLY portions of Z(and most of us are way beyond that tier of power)
I think in practice all this will accomplish would be to be an unneeded tax on players in order for them to interact with one another in a reasonable amount of time, needing to spend at least 1800 Zenie to be able to go where you want when you want, the need for entrance and exit threads is also a bit silly in my opinion(at least at the point where people have the ability to travel 'at will')
Vehicles would IMO work better as a means of allowing players a way to not take flight and as well perhaps providing other interesting benefits such as what was already suggested the 'seats' upgrade allowing you provide transport to others who might not have travel based powers or as just a means of traveling together.
tl;dr I think travel time on Earth is a bad idea.
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Yuken
Archived
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Post by Yuken on Aug 29, 2014 22:36:19 GMT
What if instead of taking time, some level of power is lost before the person gets to where they're going? I'm not talking a big chunk here, just a standard level of ki is lost for how far you travel. Those with flight could only lose half of whatever ki level is chose while those with something like Instant Transmission only lose a quarter.
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Zucceta
Administrator
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Post by Zucceta on Aug 30, 2014 12:05:43 GMT
I also believe travel time (for a single planet) is a bad idea as it can be detrimental to character interaction. People won't want to waste time running around.
I think 24hrs to travel to another planet is a good amount of time, with a potential upgrade to spacecraft to reduce the time.
I also think it's time to at least introduce Namek or Vegeta. But that's perhaps for another suggestion.
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Post by President Bao on Aug 30, 2014 16:38:39 GMT
(Note - I would have already arrived by now) I think as a concept this is pretty neat... but the execution of making it take actual days to travel between locations on the same planet is a bit... terrible. The characters on here are on the DBZ tier of power and by that point travel around the world was EASY taking at most a few minutes of travel at the EARLY portions of Z(and most of us are way beyond that tier of power) I think in practice all this will accomplish would be to be an unneeded tax on players in order for them to interact with one another in a reasonable amount of time, needing to spend at least 1800 Zenie to be able to go where you want when you want, the need for entrance and exit threads is also a bit silly in my opinion(at least at the point where people have the ability to travel 'at will') Vehicles would IMO work better as a means of allowing players a way to not take flight and as well perhaps providing other interesting benefits such as what was already suggested the 'seats' upgrade allowing you provide transport to others who might not have travel based powers or as just a means of traveling together. tl;dr I think travel time on Earth is a bad idea. Indeed, I've considered some of these points myself. The reason I went for just a straightforward day is that it's easier to keep track of, isn't very inconvenient(usually takes longer than that for someone to even respond to a thread, may possibly even be too short?) but still just long enough to be noticed if you're in a rush. While not taking them a full day, even with highly developed Flight* it took Z fighters a long time to cover the large distances presented by Dragonballs version of Earth (eg. Krillin getting remote from Bulma, Kaioshin Goku and co heading to Babidi's ship, etc etc.) *(Personally, I'd say level 1 fight is just floating in the air like when tien first showed up or Videl was still learning from Gohan, fine for battles but not so great at travelling long distances. level 2 would be flying fairly fast and having the stamina to go distance, under my proposal being an equivalent travel speed increase to having a basic vehicle and level 3 would be the sort of aura-flared zooming around the Z fighters do in later Z, equivalent to the engine upgrade)But yeah, the idea is you don't have to buy a vehicle, you can just as easily upgrade flight technique, or make a transport-specific technique(thinking like how Taopaipai throws then jumps on a log/pillar or whatever, so a tech that's entirely non-combat), or even just not bother. But it would be a trade-off, save techniques for attacking moves and just do a quick thread for some easy zeni, or use the techniques on it if you prefer. Main sticking point is - no point to a vehicle if you can instantly appear anywhere without one (eg. extra seats would let you take people who don't have flight, but flight or not has no influence on your travel time OOCly, so just wasting Zeni). The entrance and exit threads were meant to be just short paragraphs which invite people to remember that's a whole expansive world out there, and develop it into a full solo thread if they so choose(or indeed party up and go on a dragonball adventure, as noted in OP). Didn't seem to silly in my head , but maybe you've caught something I didn't? ((Also helps keep track of where people actually are a little, like the exit/entrance threads between planets use to, as noted in OP potentially so people can make ploys based on who is in their region - originally came up with that aspect in response to this.)) --- Perhaps though, you can reduce your transport time by doing a decent travel thread, or if you buy an upgraded vehicle/get a transport technique, you can choose to skip/gloss over that bit. The reason I initially didn't mention this was that, by the time you're graded and get back on, it would already have been a day anyway XD Another possibility: If you're flying, your energy would be sensed and your approach detected, maybe vehicles circumvent that. What about everyone else though? Opinions, suggestions and thoughts on the concept of travel taking a day and vehicles? (@ Boli - yeah, would be for different thread. Feel free to put it up in suggestions area )
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Post by Pieter Wolfbane on Aug 30, 2014 16:57:09 GMT
The thought came up to me, as well. In all fair honesty, to counter the example you used, if they wanted to arrive at said locations faster, they would've used more energy to move faster. However, they needed a game plan, as well as get an idea of what's going on, rather than jumping head long into something.
In relation to the flight technique, tier 1 would be the no aura fast flight at best, tier 2 being everyone flying with the auras around them for roughly 15 minute travel (the Z fighters went from the Southern Continent to Babadi's hide out on the western continent's desert in that time), and the final tier being they're flying at Gotenks's speed around the globe.
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Tao Lung
Rising Soul
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Post by Tao Lung on Aug 30, 2014 20:16:05 GMT
I agree that spending days to travel between areas is boring. Personally, I think people should be able to interact without limitations and then put the pieces of their stories together, concerning when a thread happened and when another began by themselves. That maximizes potential for interation.
I think though, the idea of vehicles are awesome. I think these props (houses, cars, or whatever can be thought of) could give a small boost to either pl or zenni gains when they are used in a thread, according with the relevance of the bought item (a hover bike gives +5%... a hover car would give +10% for example). That way people are always free to state they have a home or a car, but if they actually spend zenni on these things, they earn a reward, a compensation to their gains.
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Post by Lord Tsumuri Takeda on Sept 3, 2014 18:31:27 GMT
I'm against this one. I feel we are over complicating things. If we put levels on flight me might as well place the same for running. Gohan ran to school at immense speeds without flying when we all know he could fly there easily. Yet he didn't as he thought he would draw less attention by running. He moved incredibly fast and I viewed those who couldn't fly in the same light. Why not use your power and speed to run at insane speeds to get to your destination? If we place levels/tiers on flight then why not on running as well? It all seems like were over complicating things. Flight is flight and earth transportation seems pointless to me. When we can FLY and RUN at insane speeds if we wanted to. What's to stop Yamcha from running or flying, Tien, Krillin, Goku, or any other fighter for that matter? Hell all of them were seen in vehicles blending in, but we all know what they could have done if they felt no need to blend in and relax. Just my 2 cents EDIT: Also in favor of Namek/Vegeta appearing. Just don't overdue locations as they won't be as populated as Earth. Plus I can extend the reach of domination for Tsu
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Post by Deleted on Sept 3, 2014 18:39:41 GMT
Tsumuri, that is a strong point against this. Hm, I suppose you're right, but maybe transport like this was suggested since warriors do have some limits. Yajirobe is one example. He's a member of the Z-Warriors, and although he's not as strong as the more mainstream warriors, he always manages to go to at least a few of the battles even if his being there is not as useful as other people's arrivals. It's just a simple option I think to add a bit of flavor to the role play. You could argue the same of training weights and gravity chambers not being items that need Zeni since fighting could simply just raise your power level high enough for you that you could eat, drink, and sleep without needing to actually do those things for a long time.
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Post by Lord Tsumuri Takeda on Sept 3, 2014 18:57:14 GMT
True, but I've never viewed Yajirobe as a warrior. The only thing he has to his name is cutting off Vegeta's tail. That was his biggest moment and only accomplishment in DBZ wasn't it? He's ultimately a Bulma or Chi-Chi. True, fighting could raise your power level high enough. However, always having weights on is like training without training when you think about it. Piccolo walks around with his weighted turban all the time. You could argue that he became strong enough that it no longer affected him, but you could also argue the opposite. Android saga against 17 didn't he remove the turban and get to extend his power to its max. The same when he first got to cell he removed his turban and was ready to destroy him. Goku also always had on weights though it wasn't referenced or acknowledged after his fight with Raditz. When he fought Raditz he removed his wristband and his boots and his power jumped. All I'm saying is training was always present with those two even if not on a massive level which is ONE reason I believe their power remained stable. You could also argue that we should have a system in place for people who don't train enough to begin to lose power level as we seen with Gohan during the Buu Saga and Goku during the cell saga. Gohan was training like he used to and became much weaker. Goku was dealing with a heart virus and couldn't train which caused him to lose some power also. The scale can tip either way in the end. The issue with the items not costing zeni is kind of a coin toss as DBZ never showed us how they got the weights. In essence is wasn't really important how when you think about because no one really asked. So for us I feel those items costing zeni is a great comprehension/take away on our part. Another 2 cents
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Post by Deleted on Sept 3, 2014 19:09:29 GMT
In that case, that's why they actually don't cost much Zeni in my opinion. But the thing is if we take away Zeni we kind of take away the challenge on the site too of pushing one's self too because some things just need to have a price for them I think and weights, or otherwise, I think are important to have a price for.
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Post by Lord Tsumuri Takeda on Sept 3, 2014 19:15:59 GMT
Agree Completely
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Hitake Itori
Rising Soul
PL: 13,972; Oozaru (x10): 139,720; Items: One Use Pod; Heavy Weights- 3493 | 34,930;Zeni: 611
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Posts: 111
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Post by Hitake Itori on Sept 3, 2014 19:18:06 GMT
I agree with Oguma on the weights. I don't think we should take the cost off them. Its something that can greatly effect your character too much so to be free. The price in my opinion is good, it just means you need to replace a few training posts with zeni posts or something along those lines. Especially seeing as the final weights can effect you as much as 80%.
I would have to say the same for the gravity chamber, or anything that gives you a boost to anything. There should be no way they are free for the effects they give. Unless you want to out right lower the effects they give, I don't see why they need any reduction in cost. They just help way too much.
I don't think someone should lose pl if they stop training. Some people might have issues that stop them from doing so and that's not really fair in my opinion. As for the vehicles, I love the idea of being able to buy one, even a travel home that might let you have say a gravity chamber in it while traveling. However I agree that there really shouldn't be limits on it in terms of movement. You get these to travel freely, not be limited in how you travel.
Honestly, I'm not a fan of travel threads, never have been. I don't really like making a thread just to say I've entered or left some place. I would personally just like it if we could only rp in the area we were in and if we left we had to make sure we were clear of all threads there. Of course at that point there would be no need for vehicles at that point except to say we had them. Which I would still buy one because its an awesome thing and I'd love the full dbz experience.
I'd say do the whole recovery idea. Vehicles or homes could help with this and if you just got out of a hard fight you would want to rest, eat, drink, and recover. That and for a good price you could literally bring a training station with you wherever you go that might give you a small boost to your training perhaps that can be carried in a capsule.
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