Post by Stewart on Apr 2, 2016 22:50:14 GMT
Name: Stewart
Alias: N/A
Species: Zoanthrope (Human? He's a Wolf Hybrid)
Gender: Male
Age: 17
Appearance:
He can also fight in a sort of Wolf form. Does nothing but flavor combat.
History:
Stewart comes from a pack of wolf hybrids, called Fenrir, living deep in a dark woods. A mostly secretive bunch, they hardly ever showed themselves to humans, mostly out of fear of being hunted, a fear stemming from their past. Hunters, wearing red capes used to track them, looking for trophies for their walls. Eventually, The Fenrir managed to hide their presence from the hunters, by moving into the darkest part of the woods, and blindly attacking anyone who even came close. It didn't matter if they wore the capes or not, only if they were human...or zoanthrope...or anything that wasn't a member of their pack.
The Fenrir were cursed, both with the hunt, but also the ability to turn into wolf-like creatures. Through training, this can be done freely, but for those untrained, the change will happen every full-moon. Original concept, donut steel.
Stewart's mother was a victim of the hunt, when he was very young, resulting in his father becoming extremely obsessed with tracking down her killer in particular. Though, even ten years later, he remains unsuccessful. Stewart was hit hard by her death as well, though maintained revenge wasn't the answer...not that it stopped him from helping 'guard' his pack. While he didn't seek revenge, he knew exactly what humans were capable of, leading to him having a slight distaste for them. Though, he'd probably be the most friendly of The Fenrir towards one.
At the age of 12, Steward was chosen as one of the group's 'Defenders' which pretty much amounted to 'kill anyone who comes close'. He had some...moral...issues with it at first, but quickly found he got used to it. As much as a 12 year old could get used to cold blooded murder. Though, every time he brought up how uncomfortable he was to his father, he was fairly quickly told to "Man up! And stop being a wimp!". Stewart was still unsure how to 'man up', but he supposed he would try. He didn't have any success with it.
...until he was Thirteen, when he finally managed to kill someone WITHOUT complaining to his father. He hadn't even realized he had done so until the man congratulated him. He still didn't think killing someone was something that could be congratulated, but he went along with it anyway. Fatherly approval was fatherly approval. Said approval made him more eager to defend the pack, even if it meant throwing morality out the window. He became extremely good at defending, as well, the best out of the new generation, impressing his father quite a bit. Though, at that point, he was starting to wonder if it was a good idea to get his son into this. He seemed...far too happy to kill.
After a short talk between the two, Stewart agreed to dial it back a little, and revealed he was happy his father had asked for him to do so. He was seriously starting to feel guilty, and only going along with the 'Defending' thing, so his father might actually start to be proud of him. Natural, the talk went on for a while, and there were hugs.
Two years later, when he was fifteen, he was making his usual rounds around the forest, looking for any possible dangers to the pack. He had decided to take a more passive role, as a scout. Something his father greatly approved of. Whatever made the kid happy. Or at least, not pretending to be a cold blooded killer for approval. On his rounds, he found a glowing, blue, stone. It seemed to glow, dimly, and the area around it was positively frigid. Upon carefully picking the stone up, it vanished, though, left a snowflake shaped mark on the palm of his hand. Confused, and still in the cold area the rock had been laying in, Stewart ran back to the pack, and never told anyone. He did start wearing thick, leather gloves though. And he noticed his hand started feeling...extremely cold. For whatever reason though, it didn't bother him. In fact, he found the cold strangely tolerable from that point on.
By age sixteen, Stewart had gained control over his 'curse' and was making fast strides towards adulthood. However, he also started to realize that most inanimate objects he touched with his branded hand froze, if he touched them without gloves on. Panic setting in, he started never taking his gloves off, not wanting to risk freezing something, and someone finding out he had been stupid enough to pick up an ominously glowing rock in the woods. And they might also want to chop off his hand, or something. That'd just be painful.
Finally, on his 17th birthday, he left in the middle of the night, quietly. He didn't want to risk someone getting hurt over this whole cold thing. No-one he cared about, anyway. This just seemed like the best solution.
Starting Planet: Earth
Techniques:
Offensive
Blizzard [T1]: Fires a cold blast of energy from either his mouth, or hand. (Depending on current appearance.))
Support
Utility
Sharp Sense of Smell [UT] (Ki Sensing through scent)
Hiding Tracks [UT] (Ki Supression)
Special
Unique Characteristics
Gains new techniques every 4000 PL, instead of 6000, starts with 500 bonus Zeni, +10% Zeni gains.
Items: 500 Zenni
One-Use Pod
Alias: N/A
Species: Zoanthrope (Human? He's a Wolf Hybrid)
Gender: Male
Age: 17
Appearance:
He can also fight in a sort of Wolf form. Does nothing but flavor combat.
History:
Stewart comes from a pack of wolf hybrids, called Fenrir, living deep in a dark woods. A mostly secretive bunch, they hardly ever showed themselves to humans, mostly out of fear of being hunted, a fear stemming from their past. Hunters, wearing red capes used to track them, looking for trophies for their walls. Eventually, The Fenrir managed to hide their presence from the hunters, by moving into the darkest part of the woods, and blindly attacking anyone who even came close. It didn't matter if they wore the capes or not, only if they were human...or zoanthrope...or anything that wasn't a member of their pack.
The Fenrir were cursed, both with the hunt, but also the ability to turn into wolf-like creatures. Through training, this can be done freely, but for those untrained, the change will happen every full-moon. Original concept, donut steel.
Stewart's mother was a victim of the hunt, when he was very young, resulting in his father becoming extremely obsessed with tracking down her killer in particular. Though, even ten years later, he remains unsuccessful. Stewart was hit hard by her death as well, though maintained revenge wasn't the answer...not that it stopped him from helping 'guard' his pack. While he didn't seek revenge, he knew exactly what humans were capable of, leading to him having a slight distaste for them. Though, he'd probably be the most friendly of The Fenrir towards one.
At the age of 12, Steward was chosen as one of the group's 'Defenders' which pretty much amounted to 'kill anyone who comes close'. He had some...moral...issues with it at first, but quickly found he got used to it. As much as a 12 year old could get used to cold blooded murder. Though, every time he brought up how uncomfortable he was to his father, he was fairly quickly told to "Man up! And stop being a wimp!". Stewart was still unsure how to 'man up', but he supposed he would try. He didn't have any success with it.
...until he was Thirteen, when he finally managed to kill someone WITHOUT complaining to his father. He hadn't even realized he had done so until the man congratulated him. He still didn't think killing someone was something that could be congratulated, but he went along with it anyway. Fatherly approval was fatherly approval. Said approval made him more eager to defend the pack, even if it meant throwing morality out the window. He became extremely good at defending, as well, the best out of the new generation, impressing his father quite a bit. Though, at that point, he was starting to wonder if it was a good idea to get his son into this. He seemed...far too happy to kill.
After a short talk between the two, Stewart agreed to dial it back a little, and revealed he was happy his father had asked for him to do so. He was seriously starting to feel guilty, and only going along with the 'Defending' thing, so his father might actually start to be proud of him. Natural, the talk went on for a while, and there were hugs.
Two years later, when he was fifteen, he was making his usual rounds around the forest, looking for any possible dangers to the pack. He had decided to take a more passive role, as a scout. Something his father greatly approved of. Whatever made the kid happy. Or at least, not pretending to be a cold blooded killer for approval. On his rounds, he found a glowing, blue, stone. It seemed to glow, dimly, and the area around it was positively frigid. Upon carefully picking the stone up, it vanished, though, left a snowflake shaped mark on the palm of his hand. Confused, and still in the cold area the rock had been laying in, Stewart ran back to the pack, and never told anyone. He did start wearing thick, leather gloves though. And he noticed his hand started feeling...extremely cold. For whatever reason though, it didn't bother him. In fact, he found the cold strangely tolerable from that point on.
By age sixteen, Stewart had gained control over his 'curse' and was making fast strides towards adulthood. However, he also started to realize that most inanimate objects he touched with his branded hand froze, if he touched them without gloves on. Panic setting in, he started never taking his gloves off, not wanting to risk freezing something, and someone finding out he had been stupid enough to pick up an ominously glowing rock in the woods. And they might also want to chop off his hand, or something. That'd just be painful.
Finally, on his 17th birthday, he left in the middle of the night, quietly. He didn't want to risk someone getting hurt over this whole cold thing. No-one he cared about, anyway. This just seemed like the best solution.
Starting Planet: Earth
Techniques:
Offensive
Blizzard [T1]: Fires a cold blast of energy from either his mouth, or hand. (Depending on current appearance.))
Support
Utility
Sharp Sense of Smell [UT] (Ki Sensing through scent)
Hiding Tracks [UT] (Ki Supression)
Special
Unique Characteristics
Gains new techniques every 4000 PL, instead of 6000, starts with 500 bonus Zeni, +10% Zeni gains.
Items: 500 Zenni
One-Use Pod